| TomyAGraves vs Jin | 207–168 | 55.20% |
| TomyAGraves vs Kazuya | 179–180 | 49.86% |
| TomyAGraves vs King | 182–169 | 51.85% |
| TomyAGraves vs Reina | 181–143 | 55.86% |
| TomyAGraves vs Bryan | 158–146 | 51.97% |
| TomyAGraves vs Steve | 162–134 | 54.73% |
| TomyAGraves vs Heihachi | 111–116 | 48.90% |
| TomyAGraves vs Armor King | 115–112 | 50.66% |
| TomyAGraves vs Dragunov | 105–94 | 52.76% |
| TomyAGraves vs Asuka | 89–108 | 45.18% |
| TomyAGraves vs Hwoarang | 86–105 | 45.03% |
| TomyAGraves vs Lili | 79–107–1 | 42.47% |
| TomyAGraves vs Law | 97–87 | 52.72% |
| TomyAGraves vs Azucena | 71–93 | 43.29% |
| TomyAGraves vs Yoshimitsu | 76–76 | 50.00% |
| TomyAGraves vs Lidia | 85–64 | 57.05% |
| TomyAGraves vs Paul | 66–63 | 51.16% |
| TomyAGraves vs Xiaoyu | 49–76 | 39.20% |
| TomyAGraves vs Fahkumram | 58–57 | 50.43% |
| TomyAGraves vs Clive | 58–56 | 50.88% |
| TomyAGraves vs Lee | 42–68 | 38.18% |
| TomyAGraves vs Nina | 44–64 | 40.74% |
| TomyAGraves vs Eddy | 46–61 | 42.99% |
| TomyAGraves vs Feng | 55–51 | 51.89% |
| TomyAGraves vs Jun | 42–63 | 40.00% |
| TomyAGraves vs Anna | 50–47 | 51.55% |
| TomyAGraves vs Victor | 48–43 | 52.75% |
| TomyAGraves vs Devil Jin | 49–41 | 54.44% |
| TomyAGraves vs Lars | 30–46 | 39.47% |
| TomyAGraves vs Leo | 36–36 | 50.00% |
| TomyAGraves vs Alisa | 26–36 | 41.94% |
| TomyAGraves vs Leroy | 22–38 | 36.67% |
| TomyAGraves vs Jack-8 | 24–33 | 42.11% |
| TomyAGraves vs Claudio | 23–31 | 42.59% |
| TomyAGraves vs Raven | 17–34 | 33.33% |
| TomyAGraves vs Kuma | 19–27 | 41.30% |
| TomyAGraves vs Miary Zo | 14–21 | 40.00% |
| TomyAGraves vs Zafina | 12–16 | 42.86% |
| TomyAGraves vs Shaheen | 7–20 | 25.93% |
| TomyAGraves vs Panda | 12–13 | 48.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.