| Soulhunter vs Kazuya | 101–56 | 64.33% |
| Soulhunter vs Jin | 81–39 | 67.50% |
| Soulhunter vs King | 63–50 | 55.75% |
| Soulhunter vs Steve | 42–28 | 60.00% |
| Soulhunter vs Bryan | 44–23 | 65.67% |
| Soulhunter vs Devil Jin | 35–24 | 59.32% |
| Soulhunter vs Dragunov | 29–28 | 50.88% |
| Soulhunter vs Heihachi | 27–28 | 49.09% |
| Soulhunter vs Law | 27–24 | 52.94% |
| Soulhunter vs Hwoarang | 30–18 | 62.50% |
| Soulhunter vs Victor | 30–15 | 66.67% |
| Soulhunter vs Clive | 22–19 | 53.66% |
| Soulhunter vs Paul | 19–20 | 48.72% |
| Soulhunter vs Lee | 22–17 | 56.41% |
| Soulhunter vs Yoshimitsu | 17–21 | 44.74% |
| Soulhunter vs Alisa | 13–19 | 40.62% |
| Soulhunter vs Reina | 16–16 | 50.00% |
| Soulhunter vs Jun | 16–13 | 55.17% |
| Soulhunter vs Eddy | 12–15 | 44.44% |
| Soulhunter vs Lars | 18–8 | 69.23% |
| Soulhunter vs Jack-8 | 13–11 | 54.17% |
| Soulhunter vs Asuka | 10–12 | 45.45% |
| Soulhunter vs Lili | 12–10 | 54.55% |
| Soulhunter vs Nina | 14–5 | 73.68% |
| Soulhunter vs Claudio | 9–8 | 52.94% |
| Soulhunter vs Armor King | 8–8 | 50.00% |
| Soulhunter vs Leo | 7–7 | 50.00% |
| Soulhunter vs Azucena | 9–3 | 75.00% |
| Soulhunter vs Feng | 4–7 | 36.36% |
| Soulhunter vs Shaheen | 3–8 | 27.27% |
| Soulhunter vs Raven | 5–6 | 45.45% |
| Soulhunter vs Lidia | 4–4 | 50.00% |
| Soulhunter vs Xiaoyu | 1–5 | 16.67% |
| Soulhunter vs Fahkumram | 4–2 | 66.67% |
| Soulhunter vs Panda | 2–3 | 40.00% |
| Soulhunter vs Zafina | 1–4 | 20.00% |
| Soulhunter vs Leroy | 3–2 | 60.00% |
| Soulhunter vs Anna | 4–1 | 80.00% |
| Soulhunter vs Miary Zo | 2–0 | 100.00% |
| Soulhunter vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.