partytime vs King | 6–4 | 60.00% |
partytime vs Eddy | 5–5 | 50.00% |
partytime vs Yoshimitsu | 2–5 | 28.57% |
partytime vs Clive | 5–2 | 71.43% |
partytime vs Bryan | 2–4 | 33.33% |
partytime vs Jun | 4–2 | 66.67% |
partytime vs Law | 1–4 | 20.00% |
partytime vs Nina | 3–1 | 75.00% |
partytime vs Victor | 2–2 | 50.00% |
partytime vs Devil Jin | 1–2 | 33.33% |
partytime vs Alisa | 1–2 | 33.33% |
partytime vs Leroy | 1–2 | 33.33% |
partytime vs Azucena | 2–1 | 66.67% |
partytime vs Raven | 2–1 | 66.67% |
partytime vs Hwoarang | 0–2 | 0.00% |
partytime vs Asuka | 2–0 | 100.00% |
partytime vs Lili | 0–2 | 0.00% |
partytime vs Leo | 0–2 | 0.00% |
partytime vs Lars | 0–2 | 0.00% |
partytime vs Claudio | 0–2 | 0.00% |
partytime vs Zafina | 0–2 | 0.00% |
partytime vs Reina | 2–0 | 100.00% |
partytime vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.