| DıkşınBatu vs Kazuya | 183–202 | 47.53% |
| DıkşınBatu vs King | 155–126 | 55.16% |
| DıkşınBatu vs Jin | 129–137 | 48.50% |
| DıkşınBatu vs Bryan | 103–123 | 45.58% |
| DıkşınBatu vs Reina | 100–126 | 44.25% |
| DıkşınBatu vs Dragunov | 107–103 | 50.95% |
| DıkşınBatu vs Hwoarang | 67–118 | 36.22% |
| DıkşınBatu vs Paul | 75–77 | 49.34% |
| DıkşınBatu vs Lili | 60–81 | 42.55% |
| DıkşınBatu vs Lee | 63–67 | 48.46% |
| DıkşınBatu vs Nina | 60–66 | 47.62% |
| DıkşınBatu vs Yoshimitsu | 58–65 | 47.15% |
| DıkşınBatu vs Asuka | 63–54 | 53.85% |
| DıkşınBatu vs Devil Jin | 46–69–1 | 40.00% |
| DıkşınBatu vs Steve | 57–57 | 50.00% |
| DıkşınBatu vs Law | 59–52–1 | 53.15% |
| DıkşınBatu vs Azucena | 55–51 | 51.89% |
| DıkşınBatu vs Heihachi | 54–47 | 53.47% |
| DıkşınBatu vs Jun | 47–50 | 48.45% |
| DıkşınBatu vs Feng | 39–55 | 41.49% |
| DıkşınBatu vs Leroy | 44–46 | 48.89% |
| DıkşınBatu vs Alisa | 45–44 | 50.56% |
| DıkşınBatu vs Xiaoyu | 40–42 | 48.78% |
| DıkşınBatu vs Lars | 31–47 | 39.74% |
| DıkşınBatu vs Eddy | 38–38 | 50.00% |
| DıkşınBatu vs Leo | 32–41 | 43.84% |
| DıkşınBatu vs Lidia | 29–41 | 41.43% |
| DıkşınBatu vs Victor | 39–30 | 56.52% |
| DıkşınBatu vs Jack-8 | 30–28 | 51.72% |
| DıkşınBatu vs Anna | 30–23 | 56.60% |
| DıkşınBatu vs Raven | 27–24 | 52.94% |
| DıkşınBatu vs Clive | 23–26 | 46.94% |
| DıkşınBatu vs Claudio | 22–25 | 46.81% |
| DıkşınBatu vs Kuma | 19–21 | 47.50% |
| DıkşınBatu vs Shaheen | 18–18 | 50.00% |
| DıkşınBatu vs Zafina | 11–21 | 34.38% |
| DıkşınBatu vs Fahkumram | 11–13 | 45.83% |
| DıkşınBatu vs Panda | 3–16 | 15.79% |
| DıkşınBatu vs Armor King | 4–8 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.