| padanhanda vs Dragunov | 182–160 | 53.22% |
| padanhanda vs Hwoarang | 150–153 | 49.50% |
| padanhanda vs Kazuya | 141–158 | 47.16% |
| padanhanda vs Bryan | 119–143 | 45.42% |
| padanhanda vs King | 118–137 | 46.27% |
| padanhanda vs Jin | 135–116 | 53.78% |
| padanhanda vs Paul | 102–144 | 41.46% |
| padanhanda vs Reina | 141–101 | 58.26% |
| padanhanda vs Steve | 117–87 | 57.35% |
| padanhanda vs Asuka | 79–112 | 41.36% |
| padanhanda vs Lili | 93–93 | 50.00% |
| padanhanda vs Victor | 83–80 | 50.92% |
| padanhanda vs Yoshimitsu | 57–92 | 38.26% |
| padanhanda vs Nina | 57–76 | 42.86% |
| padanhanda vs Azucena | 59–74 | 44.36% |
| padanhanda vs Devil Jin | 59–71 | 45.38% |
| padanhanda vs Law | 52–76 | 40.62% |
| padanhanda vs Jun | 51–76 | 40.16% |
| padanhanda vs Leo | 48–67 | 41.74% |
| padanhanda vs Jack-8 | 51–59 | 46.36% |
| padanhanda vs Feng | 37–69 | 34.91% |
| padanhanda vs Armor King | 43–62 | 40.95% |
| padanhanda vs Alisa | 50–53 | 48.54% |
| padanhanda vs Lars | 43–57 | 43.00% |
| padanhanda vs Xiaoyu | 36–59 | 37.89% |
| padanhanda vs Lidia | 51–44 | 53.68% |
| padanhanda vs Leroy | 41–51 | 44.57% |
| padanhanda vs Eddy | 41–47 | 46.59% |
| padanhanda vs Claudio | 33–52 | 38.82% |
| padanhanda vs Lee | 39–46 | 45.88% |
| padanhanda vs Raven | 39–46 | 45.88% |
| padanhanda vs Anna | 30–44 | 40.54% |
| padanhanda vs Heihachi | 33–33 | 50.00% |
| padanhanda vs Shaheen | 27–37 | 42.19% |
| padanhanda vs Clive | 31–26 | 54.39% |
| padanhanda vs Kuma | 23–23 | 50.00% |
| padanhanda vs Zafina | 18–23 | 43.90% |
| padanhanda vs Fahkumram | 16–20 | 44.44% |
| padanhanda vs Panda | 12–18 | 40.00% |
| padanhanda vs Miary Zo | 7–16 | 30.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.