| RockMSakura vs Jin | 101–115 | 46.76% |
| RockMSakura vs Kazuya | 94–100 | 48.45% |
| RockMSakura vs Heihachi | 88–85 | 50.87% |
| RockMSakura vs King | 76–90 | 45.78% |
| RockMSakura vs Hwoarang | 82–73 | 52.90% |
| RockMSakura vs Law | 74–56 | 56.92% |
| RockMSakura vs Bryan | 67–61 | 52.34% |
| RockMSakura vs Yoshimitsu | 52–59 | 46.85% |
| RockMSakura vs Reina | 46–55 | 45.54% |
| RockMSakura vs Eddy | 52–46 | 53.06% |
| RockMSakura vs Paul | 51–38 | 57.30% |
| RockMSakura vs Steve | 54–35 | 60.67% |
| RockMSakura vs Dragunov | 34–49 | 40.96% |
| RockMSakura vs Devil Jin | 31–49 | 38.75% |
| RockMSakura vs Lili | 32–39 | 45.07% |
| RockMSakura vs Jun | 24–42 | 36.36% |
| RockMSakura vs Victor | 32–33 | 49.23% |
| RockMSakura vs Lars | 24–40 | 37.50% |
| RockMSakura vs Xiaoyu | 22–38 | 36.67% |
| RockMSakura vs Nina | 30–27 | 52.63% |
| RockMSakura vs Asuka | 33–20 | 62.26% |
| RockMSakura vs Azucena | 30–23 | 56.60% |
| RockMSakura vs Lee | 17–33 | 34.00% |
| RockMSakura vs Claudio | 19–24 | 44.19% |
| RockMSakura vs Alisa | 15–27 | 35.71% |
| RockMSakura vs Raven | 24–15 | 61.54% |
| RockMSakura vs Leroy | 15–21 | 41.67% |
| RockMSakura vs Feng | 13–22 | 37.14% |
| RockMSakura vs Zafina | 9–21 | 30.00% |
| RockMSakura vs Kuma | 12–15 | 44.44% |
| RockMSakura vs Jack-8 | 8–18 | 30.77% |
| RockMSakura vs Leo | 10–11 | 47.62% |
| RockMSakura vs Clive | 7–12 | 36.84% |
| RockMSakura vs Armor King | 3–15 | 16.67% |
| RockMSakura vs Shaheen | 11–4 | 73.33% |
| RockMSakura vs Fahkumram | 2–11 | 15.38% |
| RockMSakura vs Lidia | 5–7 | 41.67% |
| RockMSakura vs Miary Zo | 5–6 | 45.45% |
| RockMSakura vs Panda | 3–5 | 37.50% |
| RockMSakura vs Anna | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.