Name history
| Armor | |
| KARATE KID | |
| FENG | |
| Devil Man | |
| Devil Manko | |
| karate Champ | |
| Tao Pai Pai | |
| Baek | |
| R2D2 | |
| Karate Champ | |
| Cyborg | |
| Garotinho | |
| Viejo Rancio | |
| ATUN | |
| FENG WEA |
| Armor vs Kazuya | 166–110 | 60.14% |
| Armor vs Jin | 153–84–1 | 64.56% |
| Armor vs King | 140–82 | 63.06% |
| Armor vs Heihachi | 127–78 | 61.95% |
| Armor vs Bryan | 107–71 | 60.11% |
| Armor vs Reina | 78–85 | 47.85% |
| Armor vs Paul | 100–41 | 70.92% |
| Armor vs Hwoarang | 81–52 | 60.90% |
| Armor vs Yoshimitsu | 82–50 | 62.12% |
| Armor vs Lili | 67–59 | 53.17% |
| Armor vs Dragunov | 87–39 | 69.05% |
| Armor vs Law | 72–43 | 62.61% |
| Armor vs Devil Jin | 43–52 | 45.26% |
| Armor vs Steve | 54–37 | 59.34% |
| Armor vs Victor | 46–36 | 56.10% |
| Armor vs Eddy | 43–38–1 | 53.09% |
| Armor vs Jun | 42–35 | 54.55% |
| Armor vs Xiaoyu | 51–24 | 68.00% |
| Armor vs Lidia | 40–35 | 53.33% |
| Armor vs Asuka | 42–32 | 56.76% |
| Armor vs Leo | 37–37 | 50.00% |
| Armor vs Lars | 36–38 | 48.65% |
| Armor vs Feng | 43–29 | 59.72% |
| Armor vs Lee | 40–30 | 57.14% |
| Armor vs Azucena | 31–35 | 46.97% |
| Armor vs Miary Zo | 37–27 | 57.81% |
| Armor vs Nina | 35–27 | 56.45% |
| Armor vs Claudio | 30–27 | 52.63% |
| Armor vs Zafina | 35–22 | 61.40% |
| Armor vs Kuma | 27–29 | 48.21% |
| Armor vs Raven | 26–30 | 46.43% |
| Armor vs Jack-8 | 34–20 | 62.96% |
| Armor vs Clive | 28–26 | 51.85% |
| Armor vs Armor King | 24–30 | 44.44% |
| Armor vs Leroy | 34–17 | 66.67% |
| Armor vs Shaheen | 21–21 | 50.00% |
| Armor vs Fahkumram | 16–20 | 44.44% |
| Armor vs Alisa | 18–16 | 52.94% |
| Armor vs Anna | 9–13 | 40.91% |
| Armor vs Panda | 7–8 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.