| LilGoBonkers vs Steve | 42–44 | 48.84% |
| LilGoBonkers vs Reina | 53–32 | 62.35% |
| LilGoBonkers vs King | 29–49 | 37.18% |
| LilGoBonkers vs Jin | 43–35 | 55.13% |
| LilGoBonkers vs Bryan | 34–36 | 48.57% |
| LilGoBonkers vs Hwoarang | 22–40 | 35.48% |
| LilGoBonkers vs Fahkumram | 37–25 | 59.68% |
| LilGoBonkers vs Law | 27–30 | 47.37% |
| LilGoBonkers vs Kazuya | 33–23 | 58.93% |
| LilGoBonkers vs Heihachi | 32–24 | 57.14% |
| LilGoBonkers vs Yoshimitsu | 33–21 | 61.11% |
| LilGoBonkers vs Jun | 27–20 | 57.45% |
| LilGoBonkers vs Xiaoyu | 20–24 | 45.45% |
| LilGoBonkers vs Asuka | 16–28 | 36.36% |
| LilGoBonkers vs Dragunov | 18–26 | 40.91% |
| LilGoBonkers vs Lee | 30–14 | 68.18% |
| LilGoBonkers vs Eddy | 20–19 | 51.28% |
| LilGoBonkers vs Victor | 23–13 | 63.89% |
| LilGoBonkers vs Armor King | 22–14 | 61.11% |
| LilGoBonkers vs Clive | 18–16 | 52.94% |
| LilGoBonkers vs Paul | 16–17 | 48.48% |
| LilGoBonkers vs Devil Jin | 17–16 | 51.52% |
| LilGoBonkers vs Feng | 11–22 | 33.33% |
| LilGoBonkers vs Lili | 11–21 | 34.38% |
| LilGoBonkers vs Alisa | 15–14 | 51.72% |
| LilGoBonkers vs Lars | 11–17 | 39.29% |
| LilGoBonkers vs Raven | 10–17 | 37.04% |
| LilGoBonkers vs Jack-8 | 8–17 | 32.00% |
| LilGoBonkers vs Leo | 14–9 | 60.87% |
| LilGoBonkers vs Claudio | 14–9 | 60.87% |
| LilGoBonkers vs Miary Zo | 11–11 | 50.00% |
| LilGoBonkers vs Nina | 9–12 | 42.86% |
| LilGoBonkers vs Kuma | 10–10 | 50.00% |
| LilGoBonkers vs Azucena | 10–10 | 50.00% |
| LilGoBonkers vs Leroy | 5–11 | 31.25% |
| LilGoBonkers vs Lidia | 3–10 | 23.08% |
| LilGoBonkers vs Anna | 4–9 | 30.77% |
| LilGoBonkers vs Panda | 6–4 | 60.00% |
| LilGoBonkers vs Shaheen | 6–3 | 66.67% |
| LilGoBonkers vs Zafina | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.