| ExFireFist vs Bryan | 138–148 | 48.25% |
| ExFireFist vs Jin | 121–113 | 51.71% |
| ExFireFist vs King | 127–94 | 57.47% |
| ExFireFist vs Kazuya | 104–116 | 47.27% |
| ExFireFist vs Steve | 125–78–1 | 61.58% |
| ExFireFist vs Law | 101–86 | 54.01% |
| ExFireFist vs Reina | 92–92 | 50.00% |
| ExFireFist vs Yoshimitsu | 96–79 | 54.86% |
| ExFireFist vs Lee | 80–77 | 50.96% |
| ExFireFist vs Dragunov | 75–70 | 51.72% |
| ExFireFist vs Devil Jin | 63–73 | 46.32% |
| ExFireFist vs Jun | 70–66 | 51.47% |
| ExFireFist vs Paul | 61–63 | 49.19% |
| ExFireFist vs Hwoarang | 62–61 | 50.41% |
| ExFireFist vs Lili | 74–48 | 60.66% |
| ExFireFist vs Azucena | 60–60 | 50.00% |
| ExFireFist vs Xiaoyu | 61–55 | 52.59% |
| ExFireFist vs Asuka | 59–45 | 56.73% |
| ExFireFist vs Nina | 45–55 | 45.00% |
| ExFireFist vs Lars | 52–47 | 52.53% |
| ExFireFist vs Heihachi | 43–56 | 43.43% |
| ExFireFist vs Victor | 54–36 | 60.00% |
| ExFireFist vs Jack-8 | 36–53 | 40.45% |
| ExFireFist vs Leo | 47–39 | 54.65% |
| ExFireFist vs Eddy | 41–45 | 47.67% |
| ExFireFist vs Raven | 43–38 | 53.09% |
| ExFireFist vs Claudio | 36–34 | 51.43% |
| ExFireFist vs Lidia | 29–40 | 42.03% |
| ExFireFist vs Leroy | 36–31 | 53.73% |
| ExFireFist vs Alisa | 33–32 | 50.77% |
| ExFireFist vs Feng | 27–33 | 45.00% |
| ExFireFist vs Zafina | 22–36 | 37.93% |
| ExFireFist vs Clive | 27–19 | 58.70% |
| ExFireFist vs Shaheen | 13–24 | 35.14% |
| ExFireFist vs Fahkumram | 22–15 | 59.46% |
| ExFireFist vs Armor King | 18–19 | 48.65% |
| ExFireFist vs Panda | 11–20 | 35.48% |
| ExFireFist vs Kuma | 14–13 | 51.85% |
| ExFireFist vs Miary Zo | 15–10 | 60.00% |
| ExFireFist vs Anna | 9–6 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.