| VGLove vs Eddy | 5–5 | 50.00% |
| VGLove vs Hwoarang | 4–1 | 80.00% |
| VGLove vs Paul | 3–1 | 75.00% |
| VGLove vs Reina | 3–1 | 75.00% |
| VGLove vs Steve | 2–1 | 66.67% |
| VGLove vs Law | 0–2 | 0.00% |
| VGLove vs King | 2–0 | 100.00% |
| VGLove vs Yoshimitsu | 2–0 | 100.00% |
| VGLove vs Kazuya | 0–2 | 0.00% |
| VGLove vs Jack-8 | 2–0 | 100.00% |
| VGLove vs Asuka | 2–0 | 100.00% |
| VGLove vs Lili | 2–0 | 100.00% |
| VGLove vs Jin | 0–1 | 0.00% |
| VGLove vs Devil Jin | 1–0 | 100.00% |
| VGLove vs Leo | 1–0 | 100.00% |
| VGLove vs Nina | 1–0 | 100.00% |
| VGLove vs Lee | 0–1 | 0.00% |
| VGLove vs Panda | 0–1 | 0.00% |
| VGLove vs Jun | 1–0 | 100.00% |
| VGLove vs Azucena | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.