| SnckMeOnS0ft vs King | 56–74 | 43.08% |
| SnckMeOnS0ft vs Jin | 57–57 | 50.00% |
| SnckMeOnS0ft vs Kazuya | 55–40 | 57.89% |
| SnckMeOnS0ft vs Reina | 55–36 | 60.44% |
| SnckMeOnS0ft vs Bryan | 32–49 | 39.51% |
| SnckMeOnS0ft vs Steve | 45–24 | 65.22% |
| SnckMeOnS0ft vs Hwoarang | 26–40 | 39.39% |
| SnckMeOnS0ft vs Lili | 27–37 | 42.19% |
| SnckMeOnS0ft vs Lars | 29–30 | 49.15% |
| SnckMeOnS0ft vs Law | 29–25 | 53.70% |
| SnckMeOnS0ft vs Dragunov | 26–27 | 49.06% |
| SnckMeOnS0ft vs Lee | 35–16 | 68.63% |
| SnckMeOnS0ft vs Heihachi | 25–25 | 50.00% |
| SnckMeOnS0ft vs Fahkumram | 27–21 | 56.25% |
| SnckMeOnS0ft vs Paul | 23–24 | 48.94% |
| SnckMeOnS0ft vs Xiaoyu | 18–28 | 39.13% |
| SnckMeOnS0ft vs Jun | 22–21 | 51.16% |
| SnckMeOnS0ft vs Azucena | 19–24 | 44.19% |
| SnckMeOnS0ft vs Eddy | 19–22 | 46.34% |
| SnckMeOnS0ft vs Victor | 27–11 | 71.05% |
| SnckMeOnS0ft vs Feng | 17–20 | 45.95% |
| SnckMeOnS0ft vs Asuka | 17–18 | 48.57% |
| SnckMeOnS0ft vs Yoshimitsu | 15–19 | 44.12% |
| SnckMeOnS0ft vs Claudio | 17–12 | 58.62% |
| SnckMeOnS0ft vs Armor King | 9–20 | 31.03% |
| SnckMeOnS0ft vs Leo | 14–14 | 50.00% |
| SnckMeOnS0ft vs Lidia | 17–11 | 60.71% |
| SnckMeOnS0ft vs Clive | 13–11 | 54.17% |
| SnckMeOnS0ft vs Devil Jin | 10–12 | 45.45% |
| SnckMeOnS0ft vs Kuma | 7–15 | 31.82% |
| SnckMeOnS0ft vs Raven | 12–10 | 54.55% |
| SnckMeOnS0ft vs Alisa | 7–12 | 36.84% |
| SnckMeOnS0ft vs Jack-8 | 8–9 | 47.06% |
| SnckMeOnS0ft vs Nina | 9–5 | 64.29% |
| SnckMeOnS0ft vs Leroy | 9–5 | 64.29% |
| SnckMeOnS0ft vs Anna | 3–7 | 30.00% |
| SnckMeOnS0ft vs Zafina | 3–3 | 50.00% |
| SnckMeOnS0ft vs Panda | 2–1 | 66.67% |
| SnckMeOnS0ft vs Shaheen | 2–0 | 100.00% |
| SnckMeOnS0ft vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.