| RazorLemon vs Kazuya | 152–81 | 65.24% |
| RazorLemon vs Jin | 92–75 | 55.09% |
| RazorLemon vs Bryan | 95–55 | 63.33% |
| RazorLemon vs Reina | 76–72 | 51.35% |
| RazorLemon vs King | 80–59 | 57.55% |
| RazorLemon vs Hwoarang | 80–54 | 59.70% |
| RazorLemon vs Law | 56–51 | 52.34% |
| RazorLemon vs Paul | 51–48 | 51.52% |
| RazorLemon vs Yoshimitsu | 64–32 | 66.67% |
| RazorLemon vs Steve | 41–50 | 45.05% |
| RazorLemon vs Heihachi | 37–46 | 44.58% |
| RazorLemon vs Lili | 47–35 | 57.32% |
| RazorLemon vs Dragunov | 40–38 | 51.28% |
| RazorLemon vs Devil Jin | 34–40 | 45.95% |
| RazorLemon vs Lee | 34–35 | 49.28% |
| RazorLemon vs Leroy | 35–25 | 58.33% |
| RazorLemon vs Xiaoyu | 34–21 | 61.82% |
| RazorLemon vs Feng | 30–23 | 56.60% |
| RazorLemon vs Eddy | 27–26 | 50.94% |
| RazorLemon vs Azucena | 29–21 | 58.00% |
| RazorLemon vs Lidia | 21–26 | 44.68% |
| RazorLemon vs Asuka | 18–28 | 39.13% |
| RazorLemon vs Anna | 26–20 | 56.52% |
| RazorLemon vs Nina | 20–24 | 45.45% |
| RazorLemon vs Lars | 30–13 | 69.77% |
| RazorLemon vs Victor | 21–22 | 48.84% |
| RazorLemon vs Jun | 24–18 | 57.14% |
| RazorLemon vs Leo | 19–21 | 47.50% |
| RazorLemon vs Claudio | 23–15 | 60.53% |
| RazorLemon vs Jack-8 | 15–22 | 40.54% |
| RazorLemon vs Raven | 17–20 | 45.95% |
| RazorLemon vs Fahkumram | 19–16 | 54.29% |
| RazorLemon vs Alisa | 17–15 | 53.12% |
| RazorLemon vs Clive | 17–10 | 62.96% |
| RazorLemon vs Kuma | 7–15 | 31.82% |
| RazorLemon vs Zafina | 13–8 | 61.90% |
| RazorLemon vs Shaheen | 6–11 | 35.29% |
| RazorLemon vs Panda | 5–8 | 38.46% |
| RazorLemon vs Armor King | 6–2 | 75.00% |
| RazorLemon vs Miary Zo | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.