MRVN_Ai vs Kazuya | 0–9 | 0.00% |
MRVN_Ai vs Bryan | 2–4 | 33.33% |
MRVN_Ai vs Paul | 1–4 | 20.00% |
MRVN_Ai vs Jin | 0–5 | 0.00% |
MRVN_Ai vs Reina | 2–2 | 50.00% |
MRVN_Ai vs Hwoarang | 0–3 | 0.00% |
MRVN_Ai vs Asuka | 2–1 | 66.67% |
MRVN_Ai vs Lee | 2–1 | 66.67% |
MRVN_Ai vs King | 0–2 | 0.00% |
MRVN_Ai vs Xiaoyu | 2–0 | 100.00% |
MRVN_Ai vs Lili | 0–2 | 0.00% |
MRVN_Ai vs Dragunov | 1–1 | 50.00% |
MRVN_Ai vs Kuma | 0–2 | 0.00% |
MRVN_Ai vs Zafina | 0–2 | 0.00% |
MRVN_Ai vs Eddy | 2–0 | 100.00% |
MRVN_Ai vs Yoshimitsu | 0–1 | 0.00% |
MRVN_Ai vs Jack-8 | 0–1 | 0.00% |
MRVN_Ai vs Devil Jin | 1–0 | 100.00% |
MRVN_Ai vs Lars | 0–1 | 0.00% |
MRVN_Ai vs Victor | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.