| yas cono bittch vs Bryan | 11–7 | 61.11% |
| yas cono bittch vs Hwoarang | 12–3 | 80.00% |
| yas cono bittch vs Xiaoyu | 8–5 | 61.54% |
| yas cono bittch vs Paul | 7–5 | 58.33% |
| yas cono bittch vs King | 8–2 | 80.00% |
| yas cono bittch vs Armor King | 6–4 | 60.00% |
| yas cono bittch vs Jin | 6–3 | 66.67% |
| yas cono bittch vs Kazuya | 8–1 | 88.89% |
| yas cono bittch vs Dragunov | 6–3 | 66.67% |
| yas cono bittch vs Leroy | 6–3 | 66.67% |
| yas cono bittch vs Eddy | 6–3 | 66.67% |
| yas cono bittch vs Steve | 5–3 | 62.50% |
| yas cono bittch vs Lili | 4–4 | 50.00% |
| yas cono bittch vs Reina | 8–0 | 100.00% |
| yas cono bittch vs Lidia | 5–3 | 62.50% |
| yas cono bittch vs Fahkumram | 5–3 | 62.50% |
| yas cono bittch vs Lee | 6–1 | 85.71% |
| yas cono bittch vs Victor | 5–2 | 71.43% |
| yas cono bittch vs Yoshimitsu | 4–2 | 66.67% |
| yas cono bittch vs Miary Zo | 5–1 | 83.33% |
| yas cono bittch vs Law | 5–0 | 100.00% |
| yas cono bittch vs Asuka | 3–2 | 60.00% |
| yas cono bittch vs Lars | 2–3 | 40.00% |
| yas cono bittch vs Jun | 4–1 | 80.00% |
| yas cono bittch vs Devil Jin | 1–3 | 25.00% |
| yas cono bittch vs Zafina | 3–1 | 75.00% |
| yas cono bittch vs Claudio | 2–1 | 66.67% |
| yas cono bittch vs Heihachi | 2–1 | 66.67% |
| yas cono bittch vs Feng | 1–1 | 50.00% |
| yas cono bittch vs Leo | 2–0 | 100.00% |
| yas cono bittch vs Alisa | 1–1 | 50.00% |
| yas cono bittch vs Nina | 2–0 | 100.00% |
| yas cono bittch vs Panda | 1–1 | 50.00% |
| yas cono bittch vs Clive | 2–0 | 100.00% |
| yas cono bittch vs Anna | 2–0 | 100.00% |
| yas cono bittch vs Azucena | 1–0 | 100.00% |
| yas cono bittch vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.