| GetFitGaming vs Heihachi | 47–23 | 67.14% |
| GetFitGaming vs Kazuya | 32–27 | 54.24% |
| GetFitGaming vs Fahkumram | 27–24 | 52.94% |
| GetFitGaming vs Hwoarang | 29–20 | 59.18% |
| GetFitGaming vs Bryan | 25–22 | 53.19% |
| GetFitGaming vs Law | 19–24 | 44.19% |
| GetFitGaming vs Yoshimitsu | 29–12 | 70.73% |
| GetFitGaming vs Jin | 20–19 | 51.28% |
| GetFitGaming vs Lili | 22–17 | 56.41% |
| GetFitGaming vs King | 24–14 | 63.16% |
| GetFitGaming vs Steve | 22–11 | 66.67% |
| GetFitGaming vs Jun | 18–11 | 62.07% |
| GetFitGaming vs Dragunov | 10–18 | 35.71% |
| GetFitGaming vs Eddy | 17–11 | 60.71% |
| GetFitGaming vs Reina | 15–11 | 57.69% |
| GetFitGaming vs Azucena | 21–5 | 80.77% |
| GetFitGaming vs Paul | 15–9 | 62.50% |
| GetFitGaming vs Jack-8 | 15–7 | 68.18% |
| GetFitGaming vs Lee | 17–5 | 77.27% |
| GetFitGaming vs Victor | 10–12 | 45.45% |
| GetFitGaming vs Lidia | 10–12 | 45.45% |
| GetFitGaming vs Devil Jin | 7–10 | 41.18% |
| GetFitGaming vs Nina | 13–4 | 76.47% |
| GetFitGaming vs Asuka | 12–4 | 75.00% |
| GetFitGaming vs Claudio | 7–6 | 53.85% |
| GetFitGaming vs Raven | 6–7 | 46.15% |
| GetFitGaming vs Clive | 4–8 | 33.33% |
| GetFitGaming vs Xiaoyu | 3–7 | 30.00% |
| GetFitGaming vs Leo | 6–4 | 60.00% |
| GetFitGaming vs Lars | 4–6 | 40.00% |
| GetFitGaming vs Alisa | 3–7 | 30.00% |
| GetFitGaming vs Feng | 8–1 | 88.89% |
| GetFitGaming vs Leroy | 6–2 | 75.00% |
| GetFitGaming vs Zafina | 4–3 | 57.14% |
| GetFitGaming vs Kuma | 3–3 | 50.00% |
| GetFitGaming vs Anna | 4–2 | 66.67% |
| GetFitGaming vs Shaheen | 2–1 | 66.67% |
| GetFitGaming vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.