| @zakeru2sw vs Reina | 19–11 | 63.33% |
| @zakeru2sw vs Kazuya | 13–13 | 50.00% |
| @zakeru2sw vs King | 10–15 | 40.00% |
| @zakeru2sw vs Jin | 15–9 | 62.50% |
| @zakeru2sw vs Bryan | 6–13 | 31.58% |
| @zakeru2sw vs Lili | 11–7 | 61.11% |
| @zakeru2sw vs Devil Jin | 8–7 | 53.33% |
| @zakeru2sw vs Lars | 7–8 | 46.67% |
| @zakeru2sw vs Hwoarang | 4–9 | 30.77% |
| @zakeru2sw vs Steve | 7–6 | 53.85% |
| @zakeru2sw vs Dragunov | 5–8 | 38.46% |
| @zakeru2sw vs Eddy | 5–8 | 38.46% |
| @zakeru2sw vs Asuka | 5–6 | 45.45% |
| @zakeru2sw vs Nina | 5–6 | 45.45% |
| @zakeru2sw vs Law | 8–2 | 80.00% |
| @zakeru2sw vs Claudio | 4–4 | 50.00% |
| @zakeru2sw vs Lee | 4–4 | 50.00% |
| @zakeru2sw vs Victor | 1–7 | 12.50% |
| @zakeru2sw vs Raven | 1–6 | 14.29% |
| @zakeru2sw vs Paul | 4–2 | 66.67% |
| @zakeru2sw vs Feng | 2–4 | 33.33% |
| @zakeru2sw vs Leo | 4–2 | 66.67% |
| @zakeru2sw vs Jun | 4–2 | 66.67% |
| @zakeru2sw vs Xiaoyu | 4–1 | 80.00% |
| @zakeru2sw vs Alisa | 1–4 | 20.00% |
| @zakeru2sw vs Heihachi | 2–3 | 40.00% |
| @zakeru2sw vs Leroy | 0–4 | 0.00% |
| @zakeru2sw vs Azucena | 4–0 | 100.00% |
| @zakeru2sw vs Anna | 3–1 | 75.00% |
| @zakeru2sw vs Yoshimitsu | 1–1 | 50.00% |
| @zakeru2sw vs Jack-8 | 0–2 | 0.00% |
| @zakeru2sw vs Zafina | 2–0 | 100.00% |
| @zakeru2sw vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.