| Kris/gold1902 vs King | 85–64 | 57.05% |
| Kris/gold1902 vs Jin | 62–64 | 49.21% |
| Kris/gold1902 vs Kazuya | 55–52 | 51.40% |
| Kris/gold1902 vs Hwoarang | 57–46 | 55.34% |
| Kris/gold1902 vs Bryan | 46–52 | 46.94% |
| Kris/gold1902 vs Yoshimitsu | 55–40 | 57.89% |
| Kris/gold1902 vs Law | 46–39 | 54.12% |
| Kris/gold1902 vs Steve | 32–44 | 42.11% |
| Kris/gold1902 vs Azucena | 40–34–1 | 54.05% |
| Kris/gold1902 vs Lee | 26–39 | 40.00% |
| Kris/gold1902 vs Jun | 27–38 | 41.54% |
| Kris/gold1902 vs Reina | 33–29 | 53.23% |
| Kris/gold1902 vs Dragunov | 29–30 | 49.15% |
| Kris/gold1902 vs Leo | 25–31 | 44.64% |
| Kris/gold1902 vs Eddy | 32–24 | 57.14% |
| Kris/gold1902 vs Feng | 26–26 | 50.00% |
| Kris/gold1902 vs Lili | 16–31 | 34.04% |
| Kris/gold1902 vs Asuka | 21–25 | 45.65% |
| Kris/gold1902 vs Alisa | 28–17 | 62.22% |
| Kris/gold1902 vs Nina | 23–22 | 51.11% |
| Kris/gold1902 vs Paul | 18–26 | 40.91% |
| Kris/gold1902 vs Lars | 20–23 | 46.51% |
| Kris/gold1902 vs Devil Jin | 25–14 | 64.10% |
| Kris/gold1902 vs Raven | 22–15 | 59.46% |
| Kris/gold1902 vs Xiaoyu | 15–16 | 48.39% |
| Kris/gold1902 vs Victor | 14–14 | 50.00% |
| Kris/gold1902 vs Kuma | 16–8 | 66.67% |
| Kris/gold1902 vs Leroy | 10–12 | 45.45% |
| Kris/gold1902 vs Claudio | 8–9 | 47.06% |
| Kris/gold1902 vs Jack-8 | 4–10 | 28.57% |
| Kris/gold1902 vs Shaheen | 4–8 | 33.33% |
| Kris/gold1902 vs Panda | 4–6 | 40.00% |
| Kris/gold1902 vs Clive | 5–5 | 50.00% |
| Kris/gold1902 vs Lidia | 5–4 | 55.56% |
| Kris/gold1902 vs Anna | 2–7 | 22.22% |
| Kris/gold1902 vs Zafina | 4–4 | 50.00% |
| Kris/gold1902 vs Fahkumram | 4–4 | 50.00% |
| Kris/gold1902 vs Heihachi | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.