| Deathclown vs King | 36–41 | 46.75% |
| Deathclown vs Steve | 28–29 | 49.12% |
| Deathclown vs Jin | 26–24 | 52.00% |
| Deathclown vs Reina | 24–22 | 52.17% |
| Deathclown vs Law | 19–24 | 44.19% |
| Deathclown vs Kazuya | 12–22 | 35.29% |
| Deathclown vs Lars | 15–15 | 50.00% |
| Deathclown vs Feng | 14–14 | 50.00% |
| Deathclown vs Yoshimitsu | 17–10 | 62.96% |
| Deathclown vs Dragunov | 14–11 | 56.00% |
| Deathclown vs Leo | 14–11 | 56.00% |
| Deathclown vs Victor | 18–6 | 75.00% |
| Deathclown vs Eddy | 11–13 | 45.83% |
| Deathclown vs Hwoarang | 13–10 | 56.52% |
| Deathclown vs Lili | 12–10 | 54.55% |
| Deathclown vs Jun | 10–12 | 45.45% |
| Deathclown vs Fahkumram | 8–14 | 36.36% |
| Deathclown vs Heihachi | 15–6 | 71.43% |
| Deathclown vs Asuka | 10–10 | 50.00% |
| Deathclown vs Raven | 12–8 | 60.00% |
| Deathclown vs Lidia | 14–6 | 70.00% |
| Deathclown vs Nina | 9–10 | 47.37% |
| Deathclown vs Azucena | 11–8 | 57.89% |
| Deathclown vs Xiaoyu | 9–8 | 52.94% |
| Deathclown vs Paul | 11–5 | 68.75% |
| Deathclown vs Lee | 6–10 | 37.50% |
| Deathclown vs Clive | 4–12 | 25.00% |
| Deathclown vs Leroy | 10–5 | 66.67% |
| Deathclown vs Bryan | 7–4 | 63.64% |
| Deathclown vs Anna | 6–5 | 54.55% |
| Deathclown vs Armor King | 5–6 | 45.45% |
| Deathclown vs Jack-8 | 6–1 | 85.71% |
| Deathclown vs Devil Jin | 4–3 | 57.14% |
| Deathclown vs Shaheen | 4–3 | 57.14% |
| Deathclown vs Alisa | 3–3 | 50.00% |
| Deathclown vs Kuma | 1–4 | 20.00% |
| Deathclown vs Zafina | 1–3 | 25.00% |
| Deathclown vs Miary Zo | 3–0 | 100.00% |
| Deathclown vs Claudio | 0–2 | 0.00% |
| Deathclown vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.