Name history
| RoadKill | |
| YESYESNO | |
| Six Pistols | |
| King Tut | |
| Qwen' | |
| bleed | |
| Ecstasy | |
| HeavenlyDemon |
| RoadKill vs King | 45–33 | 57.69% |
| RoadKill vs Jin | 35–35 | 50.00% |
| RoadKill vs Kazuya | 29–34 | 46.03% |
| RoadKill vs Hwoarang | 35–24 | 59.32% |
| RoadKill vs Bryan | 32–20 | 61.54% |
| RoadKill vs Heihachi | 32–20 | 61.54% |
| RoadKill vs Dragunov | 29–19 | 60.42% |
| RoadKill vs Lili | 18–26 | 40.91% |
| RoadKill vs Armor King | 27–17 | 61.36% |
| RoadKill vs Clive | 21–21 | 50.00% |
| RoadKill vs Law | 15–21 | 41.67% |
| RoadKill vs Xiaoyu | 16–19 | 45.71% |
| RoadKill vs Jun | 20–14 | 58.82% |
| RoadKill vs Paul | 18–15 | 54.55% |
| RoadKill vs Steve | 20–13 | 60.61% |
| RoadKill vs Reina | 21–12 | 63.64% |
| RoadKill vs Eddy | 14–19 | 42.42% |
| RoadKill vs Azucena | 21–10 | 67.74% |
| RoadKill vs Lee | 17–12 | 58.62% |
| RoadKill vs Yoshimitsu | 15–12 | 55.56% |
| RoadKill vs Asuka | 14–13 | 51.85% |
| RoadKill vs Lars | 8–18 | 30.77% |
| RoadKill vs Lidia | 13–13 | 50.00% |
| RoadKill vs Victor | 11–13 | 45.83% |
| RoadKill vs Fahkumram | 13–11 | 54.17% |
| RoadKill vs Devil Jin | 15–7 | 68.18% |
| RoadKill vs Leroy | 15–7 | 68.18% |
| RoadKill vs Nina | 6–12 | 33.33% |
| RoadKill vs Zafina | 12–6 | 66.67% |
| RoadKill vs Feng | 9–8 | 52.94% |
| RoadKill vs Alisa | 7–9 | 43.75% |
| RoadKill vs Leo | 9–6 | 60.00% |
| RoadKill vs Shaheen | 7–7 | 50.00% |
| RoadKill vs Jack-8 | 5–8 | 38.46% |
| RoadKill vs Claudio | 7–6 | 53.85% |
| RoadKill vs Raven | 8–5 | 61.54% |
| RoadKill vs Anna | 6–7 | 46.15% |
| RoadKill vs Miary Zo | 3–3 | 50.00% |
| RoadKill vs Kuma | 2–2 | 50.00% |
| RoadKill vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.