| viberiouss vs Jin | 9–4 | 69.23% |
| viberiouss vs King | 5–2 | 71.43% |
| viberiouss vs Panda | 3–3 | 50.00% |
| viberiouss vs Eddy | 2–3 | 40.00% |
| viberiouss vs Steve | 3–1 | 75.00% |
| viberiouss vs Azucena | 4–0 | 100.00% |
| viberiouss vs Miary Zo | 2–2 | 50.00% |
| viberiouss vs Bryan | 2–1 | 66.67% |
| viberiouss vs Lars | 2–1 | 66.67% |
| viberiouss vs Clive | 1–2 | 33.33% |
| viberiouss vs Law | 1–1 | 50.00% |
| viberiouss vs Xiaoyu | 0–2 | 0.00% |
| viberiouss vs Leroy | 2–0 | 100.00% |
| viberiouss vs Jun | 1–1 | 50.00% |
| viberiouss vs Hwoarang | 0–1 | 0.00% |
| viberiouss vs Lili | 1–0 | 100.00% |
| viberiouss vs Alisa | 0–1 | 0.00% |
| viberiouss vs Claudio | 1–0 | 100.00% |
| viberiouss vs Raven | 0–1 | 0.00% |
| viberiouss vs Fahkumram | 0–1 | 0.00% |
| viberiouss vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.