| beezbie vs Kazuya | 129–168 | 43.43% |
| beezbie vs King | 133–144 | 48.01% |
| beezbie vs Jin | 118–135 | 46.64% |
| beezbie vs Bryan | 85–124 | 40.67% |
| beezbie vs Reina | 87–118 | 42.44% |
| beezbie vs Law | 77–109 | 41.40% |
| beezbie vs Hwoarang | 73–107 | 40.56% |
| beezbie vs Dragunov | 59–103 | 36.42% |
| beezbie vs Steve | 72–81 | 47.06% |
| beezbie vs Jun | 72–79 | 47.68% |
| beezbie vs Paul | 63–76 | 45.32% |
| beezbie vs Lars | 55–76 | 41.98% |
| beezbie vs Azucena | 57–70 | 44.88% |
| beezbie vs Eddy | 56–71 | 44.09% |
| beezbie vs Yoshimitsu | 53–69 | 43.44% |
| beezbie vs Heihachi | 40–82 | 32.79% |
| beezbie vs Lili | 52–65 | 44.44% |
| beezbie vs Asuka | 47–65 | 41.96% |
| beezbie vs Clive | 49–57 | 46.23% |
| beezbie vs Victor | 50–54 | 48.08% |
| beezbie vs Devil Jin | 45–57 | 44.12% |
| beezbie vs Lee | 33–54 | 37.93% |
| beezbie vs Xiaoyu | 38–47 | 44.71% |
| beezbie vs Nina | 42–43 | 49.41% |
| beezbie vs Fahkumram | 29–55 | 34.52% |
| beezbie vs Feng | 25–52 | 32.47% |
| beezbie vs Leroy | 34–40 | 45.95% |
| beezbie vs Lidia | 25–48 | 34.25% |
| beezbie vs Alisa | 21–50 | 29.58% |
| beezbie vs Jack-8 | 21–48–1 | 30.43% |
| beezbie vs Raven | 27–39 | 40.91% |
| beezbie vs Zafina | 25–34 | 42.37% |
| beezbie vs Leo | 27–25 | 51.92% |
| beezbie vs Claudio | 20–31 | 39.22% |
| beezbie vs Armor King | 18–29 | 38.30% |
| beezbie vs Miary Zo | 20–24 | 45.45% |
| beezbie vs Anna | 14–27 | 34.15% |
| beezbie vs Kuma | 18–20 | 47.37% |
| beezbie vs Shaheen | 12–24 | 33.33% |
| beezbie vs Panda | 8–12 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.