| JinToTekkenGod vs Law | 14–14 | 50.00% |
| JinToTekkenGod vs Steve | 13–14 | 48.15% |
| JinToTekkenGod vs Yoshimitsu | 11–11 | 50.00% |
| JinToTekkenGod vs Clive | 14–8 | 63.64% |
| JinToTekkenGod vs Dragunov | 8–13 | 38.10% |
| JinToTekkenGod vs King | 12–7 | 63.16% |
| JinToTekkenGod vs Hwoarang | 11–7 | 61.11% |
| JinToTekkenGod vs Reina | 12–6 | 66.67% |
| JinToTekkenGod vs Eddy | 10–7 | 58.82% |
| JinToTekkenGod vs Lars | 8–8 | 50.00% |
| JinToTekkenGod vs Jin | 4–11 | 26.67% |
| JinToTekkenGod vs Kazuya | 7–6 | 53.85% |
| JinToTekkenGod vs Heihachi | 10–3 | 76.92% |
| JinToTekkenGod vs Devil Jin | 7–4 | 63.64% |
| JinToTekkenGod vs Bryan | 2–8 | 20.00% |
| JinToTekkenGod vs Lidia | 8–2 | 80.00% |
| JinToTekkenGod vs Lili | 5–4 | 55.56% |
| JinToTekkenGod vs Asuka | 5–3 | 62.50% |
| JinToTekkenGod vs Alisa | 6–2 | 75.00% |
| JinToTekkenGod vs Azucena | 5–3 | 62.50% |
| JinToTekkenGod vs Leroy | 4–3 | 57.14% |
| JinToTekkenGod vs Victor | 5–2 | 71.43% |
| JinToTekkenGod vs Paul | 3–3 | 50.00% |
| JinToTekkenGod vs Feng | 5–1 | 83.33% |
| JinToTekkenGod vs Armor King | 3–3 | 50.00% |
| JinToTekkenGod vs Xiaoyu | 2–3 | 40.00% |
| JinToTekkenGod vs Leo | 4–1 | 80.00% |
| JinToTekkenGod vs Nina | 2–3 | 40.00% |
| JinToTekkenGod vs Lee | 3–2 | 60.00% |
| JinToTekkenGod vs Raven | 4–0 | 100.00% |
| JinToTekkenGod vs Anna | 0–4 | 0.00% |
| JinToTekkenGod vs Zafina | 2–1 | 66.67% |
| JinToTekkenGod vs Fahkumram | 1–2 | 33.33% |
| JinToTekkenGod vs Shaheen | 2–0 | 100.00% |
| JinToTekkenGod vs Kuma | 0–2 | 0.00% |
| JinToTekkenGod vs Panda | 2–0 | 100.00% |
| JinToTekkenGod vs Jun | 2–0 | 100.00% |
| JinToTekkenGod vs Jack-8 | 1–0 | 100.00% |
| JinToTekkenGod vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.