| EARLGREY96 vs Kazuya | 53–42 | 55.79% |
| EARLGREY96 vs Paul | 37–24 | 60.66% |
| EARLGREY96 vs King | 32–28 | 53.33% |
| EARLGREY96 vs Bryan | 23–31 | 42.59% |
| EARLGREY96 vs Reina | 27–25 | 51.92% |
| EARLGREY96 vs Hwoarang | 28–21 | 57.14% |
| EARLGREY96 vs Steve | 20–24 | 45.45% |
| EARLGREY96 vs Jin | 26–16 | 61.90% |
| EARLGREY96 vs Dragunov | 18–23 | 43.90% |
| EARLGREY96 vs Heihachi | 18–16 | 52.94% |
| EARLGREY96 vs Azucena | 9–21 | 30.00% |
| EARLGREY96 vs Lili | 21–8 | 72.41% |
| EARLGREY96 vs Devil Jin | 10–16 | 38.46% |
| EARLGREY96 vs Yoshimitsu | 10–13 | 43.48% |
| EARLGREY96 vs Jun | 11–12 | 47.83% |
| EARLGREY96 vs Asuka | 11–11 | 50.00% |
| EARLGREY96 vs Alisa | 7–11 | 38.89% |
| EARLGREY96 vs Lidia | 7–11 | 38.89% |
| EARLGREY96 vs Lars | 7–10 | 41.18% |
| EARLGREY96 vs Law | 9–7 | 56.25% |
| EARLGREY96 vs Nina | 7–9 | 43.75% |
| EARLGREY96 vs Fahkumram | 8–8 | 50.00% |
| EARLGREY96 vs Shaheen | 6–9 | 40.00% |
| EARLGREY96 vs Lee | 3–11–1 | 21.43% |
| EARLGREY96 vs Clive | 8–6 | 57.14% |
| EARLGREY96 vs Armor King | 4–10 | 28.57% |
| EARLGREY96 vs Xiaoyu | 5–7 | 41.67% |
| EARLGREY96 vs Claudio | 4–8 | 33.33% |
| EARLGREY96 vs Raven | 7–5 | 58.33% |
| EARLGREY96 vs Eddy | 5–7 | 41.67% |
| EARLGREY96 vs Zafina | 2–9 | 18.18% |
| EARLGREY96 vs Victor | 2–9 | 18.18% |
| EARLGREY96 vs Feng | 4–5 | 44.44% |
| EARLGREY96 vs Anna | 2–7 | 22.22% |
| EARLGREY96 vs Jack-8 | 1–7 | 12.50% |
| EARLGREY96 vs Leroy | 4–4 | 50.00% |
| EARLGREY96 vs Leo | 4–3 | 57.14% |
| EARLGREY96 vs Kuma | 2–3 | 40.00% |
| EARLGREY96 vs Miary Zo | 2–2 | 50.00% |
| EARLGREY96 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.