Name history
| 散歩日和 | |
| 織部金次郎2 | |
| Panda Plan 2 | |
| 志村正則 | |
| 青春故事2024 | |
| ダニエル-ラルーソー | |
| カンフーキッド 好小子 | |
| Jackiechan (成龍) | |
| けだてたつや | |
| バーモント自宅 | |
| バーモント西城 | |
| 明明白白我的心 | |
| Nikon Zf | |
| おーい車屋さん(忍者) | |
| 織部金次郎 | |
| チャック・ノリス | |
| ジャック・バートンのトラック | |
| 冒険野郎マクガイバー | |
| むらたきくや | |
| えりなきずか | |
| ニコラスケイジ(本物) | |
| Nandeya...... | |
| サトサト |
| 散歩日和 vs Lidia | 28–42 | 40.00% |
| 散歩日和 vs Reina | 39–29 | 57.35% |
| 散歩日和 vs Dragunov | 25–33 | 43.10% |
| 散歩日和 vs Kazuya | 22–30 | 42.31% |
| 散歩日和 vs King | 20–23 | 46.51% |
| 散歩日和 vs Asuka | 23–14 | 62.16% |
| 散歩日和 vs Jin | 18–18 | 50.00% |
| 散歩日和 vs Bryan | 9–24 | 27.27% |
| 散歩日和 vs Hwoarang | 16–12 | 57.14% |
| 散歩日和 vs Paul | 11–16 | 40.74% |
| 散歩日和 vs Victor | 11–16 | 40.74% |
| 散歩日和 vs Law | 11–13 | 45.83% |
| 散歩日和 vs Jun | 10–11 | 47.62% |
| 散歩日和 vs Leo | 5–15 | 25.00% |
| 散歩日和 vs Yoshimitsu | 8–11 | 42.11% |
| 散歩日和 vs Devil Jin | 9–9 | 50.00% |
| 散歩日和 vs Lars | 6–12 | 33.33% |
| 散歩日和 vs Alisa | 3–14 | 17.65% |
| 散歩日和 vs Steve | 11–5 | 68.75% |
| 散歩日和 vs Jack-8 | 4–12 | 25.00% |
| 散歩日和 vs Fahkumram | 8–8 | 50.00% |
| 散歩日和 vs Xiaoyu | 11–4 | 73.33% |
| 散歩日和 vs Claudio | 7–7 | 50.00% |
| 散歩日和 vs Nina | 9–5 | 64.29% |
| 散歩日和 vs Panda | 5–9 | 35.71% |
| 散歩日和 vs Eddy | 8–5 | 61.54% |
| 散歩日和 vs Clive | 6–7 | 46.15% |
| 散歩日和 vs Leroy | 5–7 | 41.67% |
| 散歩日和 vs Anna | 6–6 | 50.00% |
| 散歩日和 vs Lili | 7–4 | 63.64% |
| 散歩日和 vs Heihachi | 3–8 | 27.27% |
| 散歩日和 vs Lee | 3–7 | 30.00% |
| 散歩日和 vs Azucena | 5–5 | 50.00% |
| 散歩日和 vs Zafina | 6–3 | 66.67% |
| 散歩日和 vs Feng | 2–6 | 25.00% |
| 散歩日和 vs Raven | 1–6 | 14.29% |
| 散歩日和 vs Shaheen | 4–1 | 80.00% |
| 散歩日和 vs Kuma | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.