| rising legend vs Hwoarang | 11–4 | 73.33% |
| rising legend vs King | 5–5 | 50.00% |
| rising legend vs Law | 5–3 | 62.50% |
| rising legend vs Jin | 7–0 | 100.00% |
| rising legend vs Devil Jin | 5–2 | 71.43% |
| rising legend vs Reina | 4–3 | 57.14% |
| rising legend vs Kazuya | 6–0 | 100.00% |
| rising legend vs Azucena | 3–1 | 75.00% |
| rising legend vs Yoshimitsu | 2–1 | 66.67% |
| rising legend vs Lars | 1–2 | 33.33% |
| rising legend vs Heihachi | 1–2 | 33.33% |
| rising legend vs Bryan | 0–2 | 0.00% |
| rising legend vs Asuka | 1–1 | 50.00% |
| rising legend vs Dragunov | 2–0 | 100.00% |
| rising legend vs Leo | 0–2 | 0.00% |
| rising legend vs Raven | 0–2 | 0.00% |
| rising legend vs Clive | 0–2 | 0.00% |
| rising legend vs Paul | 1–0 | 100.00% |
| rising legend vs Steve | 0–1 | 0.00% |
| rising legend vs Nina | 0–1 | 0.00% |
| rising legend vs Jun | 1–0 | 100.00% |
| rising legend vs Eddy | 0–1 | 0.00% |
| rising legend vs Lidia | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.