| Mishimaknight vs Reina | 26–14 | 65.00% |
| Mishimaknight vs Kazuya | 19–20 | 48.72% |
| Mishimaknight vs Heihachi | 28–11 | 71.79% |
| Mishimaknight vs Jin | 21–17 | 55.26% |
| Mishimaknight vs King | 28–7 | 80.00% |
| Mishimaknight vs Steve | 19–16 | 54.29% |
| Mishimaknight vs Clive | 20–10 | 66.67% |
| Mishimaknight vs Law | 11–17 | 39.29% |
| Mishimaknight vs Azucena | 18–10 | 64.29% |
| Mishimaknight vs Hwoarang | 18–8 | 69.23% |
| Mishimaknight vs Lili | 12–14 | 46.15% |
| Mishimaknight vs Eddy | 20–4 | 83.33% |
| Mishimaknight vs Lee | 12–9 | 57.14% |
| Mishimaknight vs Bryan | 11–9 | 55.00% |
| Mishimaknight vs Dragunov | 15–4 | 78.95% |
| Mishimaknight vs Asuka | 15–3 | 83.33% |
| Mishimaknight vs Jun | 13–4 | 76.47% |
| Mishimaknight vs Victor | 11–6 | 64.71% |
| Mishimaknight vs Alisa | 10–6 | 62.50% |
| Mishimaknight vs Leo | 12–3 | 80.00% |
| Mishimaknight vs Lars | 11–4 | 73.33% |
| Mishimaknight vs Nina | 7–8 | 46.67% |
| Mishimaknight vs Paul | 7–7 | 50.00% |
| Mishimaknight vs Yoshimitsu | 10–4 | 71.43% |
| Mishimaknight vs Lidia | 9–5 | 64.29% |
| Mishimaknight vs Xiaoyu | 6–4 | 60.00% |
| Mishimaknight vs Feng | 2–7 | 22.22% |
| Mishimaknight vs Leroy | 5–3 | 62.50% |
| Mishimaknight vs Devil Jin | 4–3 | 57.14% |
| Mishimaknight vs Claudio | 1–5 | 16.67% |
| Mishimaknight vs Kuma | 2–4 | 33.33% |
| Mishimaknight vs Shaheen | 3–2 | 60.00% |
| Mishimaknight vs Jack-8 | 0–4 | 0.00% |
| Mishimaknight vs Zafina | 3–1 | 75.00% |
| Mishimaknight vs Panda | 0–2 | 0.00% |
| Mishimaknight vs Raven | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.