| ThrowLoopsLover vs King | 16–22 | 42.11% |
| ThrowLoopsLover vs Hwoarang | 13–23 | 36.11% |
| ThrowLoopsLover vs Kazuya | 12–23 | 34.29% |
| ThrowLoopsLover vs Armor King | 4–22 | 15.38% |
| ThrowLoopsLover vs Law | 6–18 | 25.00% |
| ThrowLoopsLover vs Bryan | 6–18 | 25.00% |
| ThrowLoopsLover vs Steve | 9–15 | 37.50% |
| ThrowLoopsLover vs Yoshimitsu | 14–9 | 60.87% |
| ThrowLoopsLover vs Reina | 13–7 | 65.00% |
| ThrowLoopsLover vs Jin | 4–13 | 23.53% |
| ThrowLoopsLover vs Dragunov | 4–13 | 23.53% |
| ThrowLoopsLover vs Jun | 4–12 | 25.00% |
| ThrowLoopsLover vs Lili | 6–7 | 46.15% |
| ThrowLoopsLover vs Devil Jin | 0–12 | 0.00% |
| ThrowLoopsLover vs Clive | 5–7 | 41.67% |
| ThrowLoopsLover vs Lars | 2–6 | 25.00% |
| ThrowLoopsLover vs Lee | 4–3 | 57.14% |
| ThrowLoopsLover vs Azucena | 3–4 | 42.86% |
| ThrowLoopsLover vs Heihachi | 3–4 | 42.86% |
| ThrowLoopsLover vs Nina | 0–6 | 0.00% |
| ThrowLoopsLover vs Lidia | 2–3 | 40.00% |
| ThrowLoopsLover vs Anna | 1–4 | 20.00% |
| ThrowLoopsLover vs Paul | 2–2 | 50.00% |
| ThrowLoopsLover vs Xiaoyu | 0–4 | 0.00% |
| ThrowLoopsLover vs Asuka | 0–4 | 0.00% |
| ThrowLoopsLover vs Alisa | 1–3 | 25.00% |
| ThrowLoopsLover vs Shaheen | 1–3 | 25.00% |
| ThrowLoopsLover vs Zafina | 0–4 | 0.00% |
| ThrowLoopsLover vs Fahkumram | 1–3 | 25.00% |
| ThrowLoopsLover vs Jack-8 | 1–2 | 33.33% |
| ThrowLoopsLover vs Feng | 0–3 | 0.00% |
| ThrowLoopsLover vs Kuma | 0–2 | 0.00% |
| ThrowLoopsLover vs Leroy | 0–2 | 0.00% |
| ThrowLoopsLover vs Victor | 0–2 | 0.00% |
| ThrowLoopsLover vs Panda | 0–1 | 0.00% |
| ThrowLoopsLover vs Eddy | 1–0 | 100.00% |
| ThrowLoopsLover vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.