| QA3 | Nagi vs Kazuya | 89–129 | 40.83% |
| QA3 | Nagi vs King | 114–101 | 53.02% |
| QA3 | Nagi vs Heihachi | 72–72 | 50.00% |
| QA3 | Nagi vs Jin | 63–79 | 44.37% |
| QA3 | Nagi vs Bryan | 86–52 | 62.32% |
| QA3 | Nagi vs Hwoarang | 68–61 | 52.71% |
| QA3 | Nagi vs Law | 56–66 | 45.90% |
| QA3 | Nagi vs Paul | 48–64 | 42.86% |
| QA3 | Nagi vs Dragunov | 53–52 | 50.48% |
| QA3 | Nagi vs Reina | 50–54 | 48.08% |
| QA3 | Nagi vs Yoshimitsu | 45–48 | 48.39% |
| QA3 | Nagi vs Steve | 47–43 | 52.22% |
| QA3 | Nagi vs Jun | 45–43 | 51.14% |
| QA3 | Nagi vs Nina | 44–41 | 51.76% |
| QA3 | Nagi vs Lili | 42–42 | 50.00% |
| QA3 | Nagi vs Asuka | 38–39 | 49.35% |
| QA3 | Nagi vs Devil Jin | 35–36 | 49.30% |
| QA3 | Nagi vs Clive | 36–34–1 | 51.43% |
| QA3 | Nagi vs Alisa | 31–39 | 44.29% |
| QA3 | Nagi vs Lee | 30–38 | 44.12% |
| QA3 | Nagi vs Anna | 34–34 | 50.00% |
| QA3 | Nagi vs Azucena | 30–35 | 46.15% |
| QA3 | Nagi vs Victor | 33–28 | 54.10% |
| QA3 | Nagi vs Feng | 25–34 | 42.37% |
| QA3 | Nagi vs Lidia | 27–28 | 49.09% |
| QA3 | Nagi vs Xiaoyu | 20–31 | 39.22% |
| QA3 | Nagi vs Claudio | 23–26 | 46.94% |
| QA3 | Nagi vs Lars | 26–22 | 54.17% |
| QA3 | Nagi vs Eddy | 27–15 | 64.29% |
| QA3 | Nagi vs Leroy | 17–19 | 47.22% |
| QA3 | Nagi vs Fahkumram | 18–15 | 54.55% |
| QA3 | Nagi vs Raven | 17–13 | 56.67% |
| QA3 | Nagi vs Jack-8 | 13–15 | 46.43% |
| QA3 | Nagi vs Leo | 14–14 | 50.00% |
| QA3 | Nagi vs Zafina | 8–11 | 42.11% |
| QA3 | Nagi vs Kuma | 11–5 | 68.75% |
| QA3 | Nagi vs Armor King | 5–6 | 45.45% |
| QA3 | Nagi vs Shaheen | 3–5 | 37.50% |
| QA3 | Nagi vs Panda | 2–4 | 33.33% |
| QA3 | Nagi vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.