| DaddyQueen vs Hwoarang | 128–112–1 | 53.33% |
| DaddyQueen vs Kazuya | 116–111 | 51.10% |
| DaddyQueen vs Dragunov | 89–113 | 44.06% |
| DaddyQueen vs Bryan | 99–97 | 50.51% |
| DaddyQueen vs Paul | 108–80 | 57.45% |
| DaddyQueen vs Jin | 95–79–1 | 54.60% |
| DaddyQueen vs Reina | 87–84 | 50.88% |
| DaddyQueen vs King | 81–84 | 49.09% |
| DaddyQueen vs Heihachi | 82–60 | 57.75% |
| DaddyQueen vs Victor | 81–58 | 58.27% |
| DaddyQueen vs Lili | 74–64 | 53.62% |
| DaddyQueen vs Steve | 64–63 | 50.39% |
| DaddyQueen vs Law | 60–61–1 | 49.59% |
| DaddyQueen vs Asuka | 54–63 | 46.15% |
| DaddyQueen vs Yoshimitsu | 46–65–1 | 41.44% |
| DaddyQueen vs Clive | 64–48 | 57.14% |
| DaddyQueen vs Lidia | 55–56 | 49.55% |
| DaddyQueen vs Azucena | 45–47 | 48.91% |
| DaddyQueen vs Jun | 36–53 | 40.45% |
| DaddyQueen vs Jack-8 | 31–57 | 35.23% |
| DaddyQueen vs Lars | 42–45 | 48.28% |
| DaddyQueen vs Nina | 42–38 | 52.50% |
| DaddyQueen vs Feng | 34–41 | 45.33% |
| DaddyQueen vs Alisa | 37–37 | 50.00% |
| DaddyQueen vs Devil Jin | 28–44 | 38.89% |
| DaddyQueen vs Leo | 31–33 | 48.44% |
| DaddyQueen vs Claudio | 35–27 | 56.45% |
| DaddyQueen vs Lee | 33–29 | 53.23% |
| DaddyQueen vs Leroy | 28–32 | 46.67% |
| DaddyQueen vs Xiaoyu | 17–36 | 32.08% |
| DaddyQueen vs Eddy | 22–26 | 45.83% |
| DaddyQueen vs Shaheen | 25–21 | 54.35% |
| DaddyQueen vs Raven | 26–16 | 61.90% |
| DaddyQueen vs Anna | 17–21 | 44.74% |
| DaddyQueen vs Kuma | 20–16 | 55.56% |
| DaddyQueen vs Zafina | 17–19 | 47.22% |
| DaddyQueen vs Panda | 22–11 | 66.67% |
| DaddyQueen vs Fahkumram | 17–12 | 58.62% |
| DaddyQueen vs Armor King | 7–8 | 46.67% |
| DaddyQueen vs Miary Zo | 9–5 | 64.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.