| Arix_Yu02 vs King | 127–97 | 56.70% |
| Arix_Yu02 vs Bryan | 119–101 | 54.09% |
| Arix_Yu02 vs Kazuya | 95–119–1 | 44.39% |
| Arix_Yu02 vs Jin | 99–101 | 49.50% |
| Arix_Yu02 vs Reina | 78–95 | 45.09% |
| Arix_Yu02 vs Law | 80–86 | 48.19% |
| Arix_Yu02 vs Fahkumram | 74–84 | 46.84% |
| Arix_Yu02 vs Hwoarang | 76–78 | 49.35% |
| Arix_Yu02 vs Lars | 68–78 | 46.58% |
| Arix_Yu02 vs Dragunov | 80–59 | 57.55% |
| Arix_Yu02 vs Yoshimitsu | 68–67 | 50.37% |
| Arix_Yu02 vs Steve | 80–54 | 59.70% |
| Arix_Yu02 vs Paul | 69–63 | 52.27% |
| Arix_Yu02 vs Lee | 51–78 | 39.53% |
| Arix_Yu02 vs Lili | 78–47 | 62.40% |
| Arix_Yu02 vs Azucena | 52–65 | 44.44% |
| Arix_Yu02 vs Raven | 48–66 | 42.11% |
| Arix_Yu02 vs Eddy | 50–61 | 45.05% |
| Arix_Yu02 vs Heihachi | 50–55 | 47.62% |
| Arix_Yu02 vs Victor | 49–50 | 49.49% |
| Arix_Yu02 vs Anna | 51–41 | 55.43% |
| Arix_Yu02 vs Feng | 38–48–1 | 44.19% |
| Arix_Yu02 vs Jun | 43–43 | 50.00% |
| Arix_Yu02 vs Nina | 46–37 | 55.42% |
| Arix_Yu02 vs Xiaoyu | 44–34 | 56.41% |
| Arix_Yu02 vs Asuka | 37–37 | 50.00% |
| Arix_Yu02 vs Leo | 26–41 | 38.81% |
| Arix_Yu02 vs Claudio | 30–35 | 46.15% |
| Arix_Yu02 vs Devil Jin | 29–33 | 46.77% |
| Arix_Yu02 vs Jack-8 | 15–38 | 28.30% |
| Arix_Yu02 vs Alisa | 21–30 | 41.18% |
| Arix_Yu02 vs Lidia | 26–25 | 50.98% |
| Arix_Yu02 vs Clive | 22–29 | 43.14% |
| Arix_Yu02 vs Zafina | 21–24 | 46.67% |
| Arix_Yu02 vs Armor King | 24–20 | 54.55% |
| Arix_Yu02 vs Leroy | 23–20 | 53.49% |
| Arix_Yu02 vs Kuma | 10–22 | 31.25% |
| Arix_Yu02 vs Shaheen | 9–7 | 56.25% |
| Arix_Yu02 vs Panda | 7–9 | 43.75% |
| Arix_Yu02 vs Miary Zo | 6–8 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.