| MLGCOD13249 vs Kazuya | 278–155 | 64.20% |
| MLGCOD13249 vs Bryan | 148–150 | 49.66% |
| MLGCOD13249 vs Jin | 147–108 | 57.65% |
| MLGCOD13249 vs King | 123–119 | 50.83% |
| MLGCOD13249 vs Reina | 122–115 | 51.48% |
| MLGCOD13249 vs Law | 94–101 | 48.21% |
| MLGCOD13249 vs Lee | 92–89 | 50.83% |
| MLGCOD13249 vs Steve | 84–94 | 47.19% |
| MLGCOD13249 vs Hwoarang | 82–92 | 47.13% |
| MLGCOD13249 vs Paul | 90–82 | 52.33% |
| MLGCOD13249 vs Dragunov | 76–86 | 46.91% |
| MLGCOD13249 vs Azucena | 80–72 | 52.63% |
| MLGCOD13249 vs Lili | 61–85 | 41.78% |
| MLGCOD13249 vs Heihachi | 79–56 | 58.52% |
| MLGCOD13249 vs Lars | 65–58 | 52.85% |
| MLGCOD13249 vs Yoshimitsu | 65–56 | 53.72% |
| MLGCOD13249 vs Devil Jin | 77–44 | 63.64% |
| MLGCOD13249 vs Leo | 51–61 | 45.54% |
| MLGCOD13249 vs Eddy | 45–63 | 41.67% |
| MLGCOD13249 vs Jun | 57–50 | 53.27% |
| MLGCOD13249 vs Victor | 50–57 | 46.73% |
| MLGCOD13249 vs Asuka | 57–49 | 53.77% |
| MLGCOD13249 vs Nina | 49–54 | 47.57% |
| MLGCOD13249 vs Feng | 43–50 | 46.24% |
| MLGCOD13249 vs Lidia | 39–51 | 43.33% |
| MLGCOD13249 vs Leroy | 38–49 | 43.68% |
| MLGCOD13249 vs Raven | 34–46 | 42.50% |
| MLGCOD13249 vs Xiaoyu | 31–47 | 39.74% |
| MLGCOD13249 vs Claudio | 42–36 | 53.85% |
| MLGCOD13249 vs Fahkumram | 38–27 | 58.46% |
| MLGCOD13249 vs Shaheen | 28–32 | 46.67% |
| MLGCOD13249 vs Armor King | 26–34 | 43.33% |
| MLGCOD13249 vs Jack-8 | 20–39 | 33.90% |
| MLGCOD13249 vs Kuma | 29–30 | 49.15% |
| MLGCOD13249 vs Clive | 20–26 | 43.48% |
| MLGCOD13249 vs Alisa | 17–27 | 38.64% |
| MLGCOD13249 vs Zafina | 13–20 | 39.39% |
| MLGCOD13249 vs Anna | 7–15 | 31.82% |
| MLGCOD13249 vs Miary Zo | 8–11 | 42.11% |
| MLGCOD13249 vs Panda | 8–6 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.