| KenshiOnTwitch vs Kazuya | 21–36 | 36.84% |
| KenshiOnTwitch vs Clive | 20–31 | 39.22% |
| KenshiOnTwitch vs Jin | 19–28 | 40.43% |
| KenshiOnTwitch vs Reina | 25–22 | 53.19% |
| KenshiOnTwitch vs King | 21–25 | 45.65% |
| KenshiOnTwitch vs Hwoarang | 16–25 | 39.02% |
| KenshiOnTwitch vs Dragunov | 19–22 | 46.34% |
| KenshiOnTwitch vs Law | 14–23 | 37.84% |
| KenshiOnTwitch vs Steve | 13–20 | 39.39% |
| KenshiOnTwitch vs Bryan | 20–11 | 64.52% |
| KenshiOnTwitch vs Heihachi | 20–10 | 66.67% |
| KenshiOnTwitch vs Lidia | 12–10 | 54.55% |
| KenshiOnTwitch vs Feng | 8–12 | 40.00% |
| KenshiOnTwitch vs Fahkumram | 7–13 | 35.00% |
| KenshiOnTwitch vs Yoshimitsu | 8–11 | 42.11% |
| KenshiOnTwitch vs Eddy | 8–8 | 50.00% |
| KenshiOnTwitch vs Paul | 5–9 | 35.71% |
| KenshiOnTwitch vs Alisa | 5–9 | 35.71% |
| KenshiOnTwitch vs Xiaoyu | 5–8 | 38.46% |
| KenshiOnTwitch vs Jun | 9–4 | 69.23% |
| KenshiOnTwitch vs Anna | 3–10 | 23.08% |
| KenshiOnTwitch vs Jack-8 | 6–6 | 50.00% |
| KenshiOnTwitch vs Lili | 5–7 | 41.67% |
| KenshiOnTwitch vs Devil Jin | 5–6 | 45.45% |
| KenshiOnTwitch vs Lars | 6–5 | 54.55% |
| KenshiOnTwitch vs Azucena | 3–8 | 27.27% |
| KenshiOnTwitch vs Asuka | 5–5 | 50.00% |
| KenshiOnTwitch vs Kuma | 4–5 | 44.44% |
| KenshiOnTwitch vs Leo | 3–5 | 37.50% |
| KenshiOnTwitch vs Lee | 2–6 | 25.00% |
| KenshiOnTwitch vs Shaheen | 5–2 | 71.43% |
| KenshiOnTwitch vs Leroy | 2–3 | 40.00% |
| KenshiOnTwitch vs Zafina | 2–2 | 50.00% |
| KenshiOnTwitch vs Victor | 2–2 | 50.00% |
| KenshiOnTwitch vs Raven | 3–1 | 75.00% |
| KenshiOnTwitch vs Claudio | 2–0 | 100.00% |
| KenshiOnTwitch vs Nina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.