| TwoFacesNM vs Kazuya | 382–395 | 49.16% |
| TwoFacesNM vs Jin | 294–295 | 49.92% |
| TwoFacesNM vs Bryan | 291–269 | 51.96% |
| TwoFacesNM vs Reina | 262–210 | 55.51% |
| TwoFacesNM vs King | 199–209 | 48.77% |
| TwoFacesNM vs Hwoarang | 173–220 | 44.02% |
| TwoFacesNM vs Steve | 190–158 | 54.60% |
| TwoFacesNM vs Law | 144–197 | 42.23% |
| TwoFacesNM vs Dragunov | 143–190 | 42.94% |
| TwoFacesNM vs Paul | 125–201 | 38.34% |
| TwoFacesNM vs Heihachi | 150–172 | 46.58% |
| TwoFacesNM vs Devil Jin | 154–156 | 49.68% |
| TwoFacesNM vs Yoshimitsu | 145–151 | 48.99% |
| TwoFacesNM vs Lili | 137–154 | 47.08% |
| TwoFacesNM vs Lee | 116–156 | 42.65% |
| TwoFacesNM vs Lars | 113–105 | 51.83% |
| TwoFacesNM vs Feng | 94–118 | 44.34% |
| TwoFacesNM vs Asuka | 105–104 | 50.24% |
| TwoFacesNM vs Jun | 97–91 | 51.60% |
| TwoFacesNM vs Alisa | 59–123 | 32.42% |
| TwoFacesNM vs Clive | 70–108 | 39.33% |
| TwoFacesNM vs Nina | 84–90 | 48.28% |
| TwoFacesNM vs Azucena | 93–79 | 54.07% |
| TwoFacesNM vs Victor | 80–87 | 47.90% |
| TwoFacesNM vs Leroy | 70–95 | 42.42% |
| TwoFacesNM vs Xiaoyu | 73–87 | 45.62% |
| TwoFacesNM vs Lidia | 66–92 | 41.77% |
| TwoFacesNM vs Claudio | 52–77 | 40.31% |
| TwoFacesNM vs Raven | 59–62 | 48.76% |
| TwoFacesNM vs Leo | 50–54 | 48.08% |
| TwoFacesNM vs Jack-8 | 35–66 | 34.65% |
| TwoFacesNM vs Eddy | 43–57 | 43.00% |
| TwoFacesNM vs Zafina | 28–44 | 38.89% |
| TwoFacesNM vs Fahkumram | 24–48 | 33.33% |
| TwoFacesNM vs Shaheen | 32–36 | 47.06% |
| TwoFacesNM vs Armor King | 25–23 | 52.08% |
| TwoFacesNM vs Kuma | 18–28 | 39.13% |
| TwoFacesNM vs Panda | 17–25 | 40.48% |
| TwoFacesNM vs Anna | 16–16 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.