| BallsHangLow vs King | 55–9 | 85.94% |
| BallsHangLow vs Kazuya | 51–12 | 80.95% |
| BallsHangLow vs Jin | 43–11 | 79.63% |
| BallsHangLow vs Reina | 35–11 | 76.09% |
| BallsHangLow vs Steve | 34–11 | 75.56% |
| BallsHangLow vs Lee | 27–12 | 69.23% |
| BallsHangLow vs Bryan | 30–6 | 83.33% |
| BallsHangLow vs Hwoarang | 28–6 | 82.35% |
| BallsHangLow vs Yoshimitsu | 22–11 | 66.67% |
| BallsHangLow vs Heihachi | 26–7 | 78.79% |
| BallsHangLow vs Clive | 27–5 | 84.38% |
| BallsHangLow vs Law | 23–8 | 74.19% |
| BallsHangLow vs Lili | 23–8 | 74.19% |
| BallsHangLow vs Feng | 18–10 | 64.29% |
| BallsHangLow vs Asuka | 22–5 | 81.48% |
| BallsHangLow vs Nina | 21–6 | 77.78% |
| BallsHangLow vs Dragunov | 22–3 | 88.00% |
| BallsHangLow vs Azucena | 19–6 | 76.00% |
| BallsHangLow vs Jun | 20–4 | 83.33% |
| BallsHangLow vs Lidia | 17–6 | 73.91% |
| BallsHangLow vs Paul | 17–4 | 80.95% |
| BallsHangLow vs Leo | 14–7 | 66.67% |
| BallsHangLow vs Leroy | 18–3 | 85.71% |
| BallsHangLow vs Victor | 17–3 | 85.00% |
| BallsHangLow vs Lars | 9–9 | 50.00% |
| BallsHangLow vs Xiaoyu | 12–3 | 80.00% |
| BallsHangLow vs Jack-8 | 8–5 | 61.54% |
| BallsHangLow vs Alisa | 12–1 | 92.31% |
| BallsHangLow vs Claudio | 9–3 | 75.00% |
| BallsHangLow vs Eddy | 10–2 | 83.33% |
| BallsHangLow vs Kuma | 7–3 | 70.00% |
| BallsHangLow vs Devil Jin | 8–1 | 88.89% |
| BallsHangLow vs Zafina | 9–0 | 100.00% |
| BallsHangLow vs Panda | 5–3 | 62.50% |
| BallsHangLow vs Raven | 6–0 | 100.00% |
| BallsHangLow vs Armor King | 4–2 | 66.67% |
| BallsHangLow vs Fahkumram | 3–1 | 75.00% |
| BallsHangLow vs Miary Zo | 4–0 | 100.00% |
| BallsHangLow vs Shaheen | 2–0 | 100.00% |
| BallsHangLow vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.