| GoldenVolty vs Bryan | 186–221 | 45.70% |
| GoldenVolty vs King | 179–209 | 46.13% |
| GoldenVolty vs Kazuya | 199–164 | 54.82% |
| GoldenVolty vs Jin | 150–137 | 52.26% |
| GoldenVolty vs Steve | 146–126 | 53.68% |
| GoldenVolty vs Heihachi | 130–135 | 49.06% |
| GoldenVolty vs Reina | 131–132 | 49.81% |
| GoldenVolty vs Lili | 129–91 | 58.64% |
| GoldenVolty vs Hwoarang | 107–112 | 48.86% |
| GoldenVolty vs Law | 118–100 | 54.13% |
| GoldenVolty vs Lee | 122–90 | 57.55% |
| GoldenVolty vs Dragunov | 101–96 | 51.27% |
| GoldenVolty vs Devil Jin | 97–95 | 50.52% |
| GoldenVolty vs Yoshimitsu | 81–92 | 46.82% |
| GoldenVolty vs Jun | 83–81 | 50.61% |
| GoldenVolty vs Lars | 91–70 | 56.52% |
| GoldenVolty vs Fahkumram | 74–87 | 45.96% |
| GoldenVolty vs Asuka | 79–73 | 51.97% |
| GoldenVolty vs Feng | 74–78 | 48.68% |
| GoldenVolty vs Paul | 67–81 | 45.27% |
| GoldenVolty vs Azucena | 57–85 | 40.14% |
| GoldenVolty vs Xiaoyu | 77–57 | 57.46% |
| GoldenVolty vs Nina | 72–61 | 54.14% |
| GoldenVolty vs Clive | 67–61 | 52.34% |
| GoldenVolty vs Alisa | 66–51 | 56.41% |
| GoldenVolty vs Jack-8 | 46–42 | 52.27% |
| GoldenVolty vs Leo | 35–49 | 41.67% |
| GoldenVolty vs Victor | 38–45 | 45.78% |
| GoldenVolty vs Raven | 42–39 | 51.85% |
| GoldenVolty vs Claudio | 31–43 | 41.89% |
| GoldenVolty vs Kuma | 34–37–1 | 47.89% |
| GoldenVolty vs Leroy | 27–40 | 40.30% |
| GoldenVolty vs Lidia | 27–38 | 41.54% |
| GoldenVolty vs Anna | 32–32 | 50.00% |
| GoldenVolty vs Zafina | 35–27 | 56.45% |
| GoldenVolty vs Eddy | 28–32 | 46.67% |
| GoldenVolty vs Shaheen | 20–33 | 37.74% |
| GoldenVolty vs Armor King | 27–22 | 55.10% |
| GoldenVolty vs Panda | 9–12 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.