| DXrealzeni vs Kazuya | 133–98 | 57.58% |
| DXrealzeni vs Jin | 97–86 | 53.01% |
| DXrealzeni vs King | 100–77 | 56.50% |
| DXrealzeni vs Law | 109–63 | 63.37% |
| DXrealzeni vs Steve | 79–91 | 46.47% |
| DXrealzeni vs Reina | 91–61 | 59.87% |
| DXrealzeni vs Bryan | 76–74 | 50.67% |
| DXrealzeni vs Dragunov | 68–71 | 48.92% |
| DXrealzeni vs Hwoarang | 75–60 | 55.56% |
| DXrealzeni vs Heihachi | 61–58 | 51.26% |
| DXrealzeni vs Fahkumram | 59–60 | 49.58% |
| DXrealzeni vs Lee | 42–57 | 42.42% |
| DXrealzeni vs Asuka | 54–43 | 55.67% |
| DXrealzeni vs Paul | 51–45 | 53.12% |
| DXrealzeni vs Devil Jin | 43–47 | 47.78% |
| DXrealzeni vs Azucena | 53–37 | 58.89% |
| DXrealzeni vs Yoshimitsu | 43–45 | 48.86% |
| DXrealzeni vs Lili | 48–40 | 54.55% |
| DXrealzeni vs Lidia | 43–45 | 48.86% |
| DXrealzeni vs Jun | 41–44 | 48.24% |
| DXrealzeni vs Lars | 36–42 | 46.15% |
| DXrealzeni vs Xiaoyu | 41–30 | 57.75% |
| DXrealzeni vs Nina | 34–37 | 47.89% |
| DXrealzeni vs Leroy | 35–34 | 50.72% |
| DXrealzeni vs Armor King | 32–33 | 49.23% |
| DXrealzeni vs Leo | 29–34 | 46.03% |
| DXrealzeni vs Feng | 25–37 | 40.32% |
| DXrealzeni vs Victor | 32–21 | 60.38% |
| DXrealzeni vs Raven | 26–27 | 49.06% |
| DXrealzeni vs Eddy | 28–22 | 56.00% |
| DXrealzeni vs Clive | 28–20 | 58.33% |
| DXrealzeni vs Anna | 19–25 | 43.18% |
| DXrealzeni vs Claudio | 19–19 | 50.00% |
| DXrealzeni vs Jack-8 | 20–14 | 58.82% |
| DXrealzeni vs Kuma | 17–14 | 54.84% |
| DXrealzeni vs Zafina | 14–12 | 53.85% |
| DXrealzeni vs Miary Zo | 5–19 | 20.83% |
| DXrealzeni vs Shaheen | 9–14 | 39.13% |
| DXrealzeni vs Alisa | 6–14 | 30.00% |
| DXrealzeni vs Panda | 6–8 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.