| Meiling Cirno vs King | 70–57 | 55.12% |
| Meiling Cirno vs Kazuya | 55–54 | 50.46% |
| Meiling Cirno vs Reina | 47–37–1 | 55.95% |
| Meiling Cirno vs Bryan | 37–40 | 48.05% |
| Meiling Cirno vs Steve | 37–34 | 52.11% |
| Meiling Cirno vs Heihachi | 26–36 | 41.94% |
| Meiling Cirno vs Jin | 26–33 | 44.07% |
| Meiling Cirno vs Yoshimitsu | 18–36 | 33.33% |
| Meiling Cirno vs Dragunov | 23–30 | 43.40% |
| Meiling Cirno vs Hwoarang | 20–31 | 39.22% |
| Meiling Cirno vs Paul | 25–24 | 51.02% |
| Meiling Cirno vs Lili | 25–23 | 52.08% |
| Meiling Cirno vs Azucena | 25–23 | 52.08% |
| Meiling Cirno vs Law | 18–28 | 39.13% |
| Meiling Cirno vs Asuka | 28–18 | 60.87% |
| Meiling Cirno vs Lee | 20–26 | 43.48% |
| Meiling Cirno vs Fahkumram | 9–33 | 21.43% |
| Meiling Cirno vs Lidia | 24–15 | 61.54% |
| Meiling Cirno vs Devil Jin | 20–17 | 54.05% |
| Meiling Cirno vs Jun | 20–17 | 54.05% |
| Meiling Cirno vs Lars | 10–22 | 31.25% |
| Meiling Cirno vs Clive | 9–20 | 31.03% |
| Meiling Cirno vs Xiaoyu | 10–17–1 | 37.04% |
| Meiling Cirno vs Nina | 10–16 | 38.46% |
| Meiling Cirno vs Feng | 16–9 | 64.00% |
| Meiling Cirno vs Leo | 13–12 | 52.00% |
| Meiling Cirno vs Alisa | 8–17 | 32.00% |
| Meiling Cirno vs Eddy | 16–9 | 64.00% |
| Meiling Cirno vs Jack-8 | 11–12 | 47.83% |
| Meiling Cirno vs Victor | 11–10 | 52.38% |
| Meiling Cirno vs Raven | 11–8 | 57.89% |
| Meiling Cirno vs Leroy | 7–7 | 50.00% |
| Meiling Cirno vs Claudio | 5–7 | 41.67% |
| Meiling Cirno vs Kuma | 2–7 | 22.22% |
| Meiling Cirno vs Shaheen | 2–5 | 28.57% |
| Meiling Cirno vs Anna | 5–2 | 71.43% |
| Meiling Cirno vs Zafina | 5–1 | 83.33% |
| Meiling Cirno vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.