| DiabloLoboTravo vs King | 20–2 | 90.91% |
| DiabloLoboTravo vs Eddy | 18–4 | 81.82% |
| DiabloLoboTravo vs Hwoarang | 21–0 | 100.00% |
| DiabloLoboTravo vs Reina | 18–0 | 100.00% |
| DiabloLoboTravo vs Leroy | 15–0 | 100.00% |
| DiabloLoboTravo vs Kazuya | 14–0 | 100.00% |
| DiabloLoboTravo vs Steve | 14–0 | 100.00% |
| DiabloLoboTravo vs Jun | 13–1 | 92.86% |
| DiabloLoboTravo vs Law | 12–1 | 92.31% |
| DiabloLoboTravo vs Victor | 13–0 | 100.00% |
| DiabloLoboTravo vs Jin | 12–0 | 100.00% |
| DiabloLoboTravo vs Xiaoyu | 8–3 | 72.73% |
| DiabloLoboTravo vs Lars | 11–0 | 100.00% |
| DiabloLoboTravo vs Azucena | 11–0 | 100.00% |
| DiabloLoboTravo vs Feng | 8–2 | 80.00% |
| DiabloLoboTravo vs Zafina | 10–0 | 100.00% |
| DiabloLoboTravo vs Lili | 9–0 | 100.00% |
| DiabloLoboTravo vs Lidia | 9–0 | 100.00% |
| DiabloLoboTravo vs Devil Jin | 7–0 | 100.00% |
| DiabloLoboTravo vs Paul | 6–0 | 100.00% |
| DiabloLoboTravo vs Alisa | 6–0 | 100.00% |
| DiabloLoboTravo vs Nina | 6–0 | 100.00% |
| DiabloLoboTravo vs Bryan | 5–0 | 100.00% |
| DiabloLoboTravo vs Jack-8 | 5–0 | 100.00% |
| DiabloLoboTravo vs Asuka | 5–0 | 100.00% |
| DiabloLoboTravo vs Shaheen | 5–0 | 100.00% |
| DiabloLoboTravo vs Raven | 5–0 | 100.00% |
| DiabloLoboTravo vs Fahkumram | 3–2 | 60.00% |
| DiabloLoboTravo vs Dragunov | 4–0 | 100.00% |
| DiabloLoboTravo vs Claudio | 4–0 | 100.00% |
| DiabloLoboTravo vs Leo | 3–0 | 100.00% |
| DiabloLoboTravo vs Lee | 3–0 | 100.00% |
| DiabloLoboTravo vs Kuma | 3–0 | 100.00% |
| DiabloLoboTravo vs Heihachi | 3–0 | 100.00% |
| DiabloLoboTravo vs Yoshimitsu | 2–0 | 100.00% |
| DiabloLoboTravo vs Anna | 2–0 | 100.00% |
| DiabloLoboTravo vs Panda | 1–0 | 100.00% |
| DiabloLoboTravo vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.