| canberra00 vs Reina | 73–66 | 52.52% |
| canberra00 vs Dragunov | 66–70 | 48.53% |
| canberra00 vs Hwoarang | 53–65 | 44.92% |
| canberra00 vs Kazuya | 59–57 | 50.86% |
| canberra00 vs King | 42–71 | 37.17% |
| canberra00 vs Bryan | 43–50 | 46.24% |
| canberra00 vs Jin | 33–56 | 37.08% |
| canberra00 vs Asuka | 46–34 | 57.50% |
| canberra00 vs Steve | 40–39 | 50.63% |
| canberra00 vs Yoshimitsu | 36–40 | 47.37% |
| canberra00 vs Paul | 31–42 | 42.47% |
| canberra00 vs Law | 29–43 | 40.28% |
| canberra00 vs Xiaoyu | 42–30 | 58.33% |
| canberra00 vs Victor | 37–31 | 54.41% |
| canberra00 vs Lili | 27–38 | 41.54% |
| canberra00 vs Lars | 37–27 | 57.81% |
| canberra00 vs Heihachi | 21–38 | 35.59% |
| canberra00 vs Azucena | 32–25 | 56.14% |
| canberra00 vs Jun | 32–23 | 58.18% |
| canberra00 vs Alisa | 22–32 | 40.74% |
| canberra00 vs Devil Jin | 28–25 | 52.83% |
| canberra00 vs Nina | 29–24 | 54.72% |
| canberra00 vs Lee | 25–25 | 50.00% |
| canberra00 vs Leo | 22–27 | 44.90% |
| canberra00 vs Feng | 18–28 | 39.13% |
| canberra00 vs Claudio | 24–21 | 53.33% |
| canberra00 vs Clive | 13–25 | 34.21% |
| canberra00 vs Eddy | 20–15 | 57.14% |
| canberra00 vs Leroy | 17–13 | 56.67% |
| canberra00 vs Jack-8 | 10–17 | 37.04% |
| canberra00 vs Fahkumram | 9–17 | 34.62% |
| canberra00 vs Raven | 15–10 | 60.00% |
| canberra00 vs Lidia | 12–11 | 52.17% |
| canberra00 vs Miary Zo | 9–13 | 40.91% |
| canberra00 vs Shaheen | 7–12 | 36.84% |
| canberra00 vs Anna | 5–13 | 27.78% |
| canberra00 vs Kuma | 1–11 | 8.33% |
| canberra00 vs Zafina | 5–6 | 45.45% |
| canberra00 vs Panda | 3–4 | 42.86% |
| canberra00 vs Armor King | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.