XHexVampGhoulX vs Eddy | 36–101 | 26.28% |
XHexVampGhoulX vs King | 41–68 | 37.61% |
XHexVampGhoulX vs Steve | 47–62 | 43.12% |
XHexVampGhoulX vs Reina | 50–58 | 46.30% |
XHexVampGhoulX vs Hwoarang | 58–44 | 56.86% |
XHexVampGhoulX vs Jin | 41–53–1 | 43.62% |
XHexVampGhoulX vs Kazuya | 44–50 | 46.81% |
XHexVampGhoulX vs Bryan | 29–55 | 34.52% |
XHexVampGhoulX vs Law | 24–51 | 32.00% |
XHexVampGhoulX vs Yoshimitsu | 27–39 | 40.91% |
XHexVampGhoulX vs Lidia | 23–43 | 34.85% |
XHexVampGhoulX vs Jun | 20–44 | 31.25% |
XHexVampGhoulX vs Lili | 20–39 | 33.90% |
XHexVampGhoulX vs Lars | 12–42 | 22.22% |
XHexVampGhoulX vs Dragunov | 11–39 | 22.00% |
XHexVampGhoulX vs Victor | 20–29 | 40.82% |
XHexVampGhoulX vs Lee | 23–25 | 47.92% |
XHexVampGhoulX vs Leo | 18–29 | 38.30% |
XHexVampGhoulX vs Azucena | 17–29 | 36.96% |
XHexVampGhoulX vs Nina | 14–29 | 32.56% |
XHexVampGhoulX vs Leroy | 20–23 | 46.51% |
XHexVampGhoulX vs Asuka | 17–25 | 40.48% |
XHexVampGhoulX vs Xiaoyu | 17–23 | 42.50% |
XHexVampGhoulX vs Kuma | 9–29 | 23.68% |
XHexVampGhoulX vs Clive | 18–18 | 50.00% |
XHexVampGhoulX vs Raven | 15–19 | 44.12% |
XHexVampGhoulX vs Paul | 10–23 | 30.30% |
XHexVampGhoulX vs Devil Jin | 13–20 | 39.39% |
XHexVampGhoulX vs Feng | 17–16 | 51.52% |
XHexVampGhoulX vs Alisa | 11–21 | 34.38% |
XHexVampGhoulX vs Jack-8 | 11–19 | 36.67% |
XHexVampGhoulX vs Zafina | 11–14 | 44.00% |
XHexVampGhoulX vs Claudio | 4–13 | 23.53% |
XHexVampGhoulX vs Shaheen | 8–9 | 47.06% |
XHexVampGhoulX vs Panda | 4–8 | 33.33% |
XHexVampGhoulX vs Heihachi | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.