| Tatay Hwoarang vs Jin | 82–79 | 50.93% |
| Tatay Hwoarang vs Law | 72–54 | 57.14% |
| Tatay Hwoarang vs Hwoarang | 71–54 | 56.80% |
| Tatay Hwoarang vs King | 69–49 | 58.47% |
| Tatay Hwoarang vs Kazuya | 57–60 | 48.72% |
| Tatay Hwoarang vs Lee | 61–46 | 57.01% |
| Tatay Hwoarang vs Reina | 63–43 | 59.43% |
| Tatay Hwoarang vs Steve | 56–46 | 54.90% |
| Tatay Hwoarang vs Bryan | 50–50 | 50.00% |
| Tatay Hwoarang vs Lili | 54–35 | 60.67% |
| Tatay Hwoarang vs Dragunov | 45–41 | 52.33% |
| Tatay Hwoarang vs Yoshimitsu | 41–38 | 51.90% |
| Tatay Hwoarang vs Paul | 35–40 | 46.67% |
| Tatay Hwoarang vs Alisa | 28–44 | 38.89% |
| Tatay Hwoarang vs Victor | 24–48 | 33.33% |
| Tatay Hwoarang vs Xiaoyu | 44–25 | 63.77% |
| Tatay Hwoarang vs Devil Jin | 32–37 | 46.38% |
| Tatay Hwoarang vs Lars | 29–40 | 42.03% |
| Tatay Hwoarang vs Jun | 34–35 | 49.28% |
| Tatay Hwoarang vs Nina | 29–39 | 42.65% |
| Tatay Hwoarang vs Feng | 36–28 | 56.25% |
| Tatay Hwoarang vs Eddy | 25–31 | 44.64% |
| Tatay Hwoarang vs Leo | 26–28 | 48.15% |
| Tatay Hwoarang vs Asuka | 20–28 | 41.67% |
| Tatay Hwoarang vs Raven | 29–19 | 60.42% |
| Tatay Hwoarang vs Jack-8 | 22–23 | 48.89% |
| Tatay Hwoarang vs Azucena | 14–24 | 36.84% |
| Tatay Hwoarang vs Leroy | 19–17 | 52.78% |
| Tatay Hwoarang vs Shaheen | 21–12 | 63.64% |
| Tatay Hwoarang vs Zafina | 17–13 | 56.67% |
| Tatay Hwoarang vs Kuma | 15–12 | 55.56% |
| Tatay Hwoarang vs Claudio | 13–13 | 50.00% |
| Tatay Hwoarang vs Panda | 9–12 | 42.86% |
| Tatay Hwoarang vs Fahkumram | 11–4 | 73.33% |
| Tatay Hwoarang vs Lidia | 9–5 | 64.29% |
| Tatay Hwoarang vs Armor King | 6–5 | 54.55% |
| Tatay Hwoarang vs Heihachi | 6–1 | 85.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.