| GARANTBLG vs Kazuya | 88–85 | 50.87% |
| GARANTBLG vs Dragunov | 73–79 | 48.03% |
| GARANTBLG vs Jin | 60–72 | 45.45% |
| GARANTBLG vs Reina | 68–54 | 55.74% |
| GARANTBLG vs King | 58–54 | 51.79% |
| GARANTBLG vs Steve | 49–51 | 49.00% |
| GARANTBLG vs Paul | 45–48 | 48.39% |
| GARANTBLG vs Bryan | 44–45 | 49.44% |
| GARANTBLG vs Hwoarang | 40–47 | 45.98% |
| GARANTBLG vs Lili | 45–31 | 59.21% |
| GARANTBLG vs Azucena | 39–30 | 56.52% |
| GARANTBLG vs Law | 19–47 | 28.79% |
| GARANTBLG vs Devil Jin | 25–38 | 39.68% |
| GARANTBLG vs Yoshimitsu | 27–28 | 49.09% |
| GARANTBLG vs Victor | 26–29 | 47.27% |
| GARANTBLG vs Armor King | 22–33 | 40.00% |
| GARANTBLG vs Jun | 23–30 | 43.40% |
| GARANTBLG vs Eddy | 24–26 | 48.00% |
| GARANTBLG vs Lee | 22–24 | 47.83% |
| GARANTBLG vs Asuka | 18–27 | 40.00% |
| GARANTBLG vs Alisa | 18–27 | 40.00% |
| GARANTBLG vs Fahkumram | 21–23 | 47.73% |
| GARANTBLG vs Leroy | 18–25 | 41.86% |
| GARANTBLG vs Xiaoyu | 11–30 | 26.83% |
| GARANTBLG vs Feng | 13–28 | 31.71% |
| GARANTBLG vs Jack-8 | 17–23 | 42.50% |
| GARANTBLG vs Lars | 25–15 | 62.50% |
| GARANTBLG vs Heihachi | 19–21 | 47.50% |
| GARANTBLG vs Anna | 15–20 | 42.86% |
| GARANTBLG vs Nina | 12–19 | 38.71% |
| GARANTBLG vs Clive | 9–21 | 30.00% |
| GARANTBLG vs Leo | 11–18 | 37.93% |
| GARANTBLG vs Raven | 13–12 | 52.00% |
| GARANTBLG vs Lidia | 9–10 | 47.37% |
| GARANTBLG vs Panda | 6–11 | 35.29% |
| GARANTBLG vs Claudio | 7–8 | 46.67% |
| GARANTBLG vs Kuma | 4–11 | 26.67% |
| GARANTBLG vs Miary Zo | 5–7 | 41.67% |
| GARANTBLG vs Shaheen | 3–7 | 30.00% |
| GARANTBLG vs Zafina | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.