| OG_Mavrix vs King | 41–54 | 43.16% |
| OG_Mavrix vs Jin | 38–54 | 41.30% |
| OG_Mavrix vs Kazuya | 32–41 | 43.84% |
| OG_Mavrix vs Steve | 40–30 | 57.14% |
| OG_Mavrix vs Law | 28–29 | 49.12% |
| OG_Mavrix vs Hwoarang | 33–24 | 57.89% |
| OG_Mavrix vs Paul | 23–33 | 41.07% |
| OG_Mavrix vs Bryan | 17–33 | 34.00% |
| OG_Mavrix vs Reina | 20–27 | 42.55% |
| OG_Mavrix vs Azucena | 21–21 | 50.00% |
| OG_Mavrix vs Lars | 18–20 | 47.37% |
| OG_Mavrix vs Yoshimitsu | 18–19 | 48.65% |
| OG_Mavrix vs Eddy | 15–22 | 40.54% |
| OG_Mavrix vs Lili | 19–17 | 52.78% |
| OG_Mavrix vs Dragunov | 15–21 | 41.67% |
| OG_Mavrix vs Asuka | 18–17 | 51.43% |
| OG_Mavrix vs Xiaoyu | 15–19 | 44.12% |
| OG_Mavrix vs Jun | 17–16 | 51.52% |
| OG_Mavrix vs Nina | 15–17 | 46.88% |
| OG_Mavrix vs Victor | 18–13 | 58.06% |
| OG_Mavrix vs Heihachi | 16–14 | 53.33% |
| OG_Mavrix vs Lee | 8–19 | 29.63% |
| OG_Mavrix vs Leo | 12–14 | 46.15% |
| OG_Mavrix vs Leroy | 12–13 | 48.00% |
| OG_Mavrix vs Raven | 10–13 | 43.48% |
| OG_Mavrix vs Alisa | 8–13 | 38.10% |
| OG_Mavrix vs Lidia | 13–8 | 61.90% |
| OG_Mavrix vs Jack-8 | 7–13 | 35.00% |
| OG_Mavrix vs Clive | 7–11 | 38.89% |
| OG_Mavrix vs Feng | 7–6 | 53.85% |
| OG_Mavrix vs Kuma | 6–7 | 46.15% |
| OG_Mavrix vs Panda | 3–10 | 23.08% |
| OG_Mavrix vs Devil Jin | 6–6 | 50.00% |
| OG_Mavrix vs Claudio | 2–10 | 16.67% |
| OG_Mavrix vs Fahkumram | 5–7 | 41.67% |
| OG_Mavrix vs Zafina | 2–7 | 22.22% |
| OG_Mavrix vs Shaheen | 3–4 | 42.86% |
| OG_Mavrix vs Anna | 3–2 | 60.00% |
| OG_Mavrix vs Armor King | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.