| ComeAndGetSome vs Jin | 10–4 | 71.43% |
| ComeAndGetSome vs Hwoarang | 4–4 | 50.00% |
| ComeAndGetSome vs Jun | 7–1 | 87.50% |
| ComeAndGetSome vs Kazuya | 7–0 | 100.00% |
| ComeAndGetSome vs King | 3–3 | 50.00% |
| ComeAndGetSome vs Bryan | 6–0 | 100.00% |
| ComeAndGetSome vs Steve | 6–0 | 100.00% |
| ComeAndGetSome vs Alisa | 5–1 | 83.33% |
| ComeAndGetSome vs Devil Jin | 1–2 | 33.33% |
| ComeAndGetSome vs Asuka | 2–0 | 100.00% |
| ComeAndGetSome vs Lars | 0–2 | 0.00% |
| ComeAndGetSome vs Shaheen | 2–0 | 100.00% |
| ComeAndGetSome vs Victor | 0–2 | 0.00% |
| ComeAndGetSome vs Heihachi | 2–0 | 100.00% |
| ComeAndGetSome vs Law | 1–0 | 100.00% |
| ComeAndGetSome vs Jack-8 | 1–0 | 100.00% |
| ComeAndGetSome vs Claudio | 1–0 | 100.00% |
| ComeAndGetSome vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.