| WrestleMania662 vs King | 17–9 | 65.38% |
| WrestleMania662 vs Hwoarang | 16–7 | 69.57% |
| WrestleMania662 vs Steve | 15–7 | 68.18% |
| WrestleMania662 vs Eddy | 10–12 | 45.45% |
| WrestleMania662 vs Reina | 14–7 | 66.67% |
| WrestleMania662 vs Kazuya | 5–14 | 26.32% |
| WrestleMania662 vs Jin | 11–6 | 64.71% |
| WrestleMania662 vs Law | 8–6 | 57.14% |
| WrestleMania662 vs Bryan | 10–2 | 83.33% |
| WrestleMania662 vs Feng | 5–7 | 41.67% |
| WrestleMania662 vs Yoshimitsu | 8–3 | 72.73% |
| WrestleMania662 vs Asuka | 8–2 | 80.00% |
| WrestleMania662 vs Lee | 3–7 | 30.00% |
| WrestleMania662 vs Dragunov | 4–5 | 44.44% |
| WrestleMania662 vs Leo | 7–2 | 77.78% |
| WrestleMania662 vs Kuma | 2–7 | 22.22% |
| WrestleMania662 vs Heihachi | 4–3 | 57.14% |
| WrestleMania662 vs Xiaoyu | 3–3 | 50.00% |
| WrestleMania662 vs Jun | 4–2 | 66.67% |
| WrestleMania662 vs Victor | 4–2 | 66.67% |
| WrestleMania662 vs Armor King | 4–2 | 66.67% |
| WrestleMania662 vs Devil Jin | 3–2 | 60.00% |
| WrestleMania662 vs Lars | 2–3 | 40.00% |
| WrestleMania662 vs Alisa | 2–3 | 40.00% |
| WrestleMania662 vs Leroy | 3–2 | 60.00% |
| WrestleMania662 vs Anna | 3–1 | 75.00% |
| WrestleMania662 vs Paul | 1–2 | 33.33% |
| WrestleMania662 vs Shaheen | 3–0 | 100.00% |
| WrestleMania662 vs Nina | 1–2 | 33.33% |
| WrestleMania662 vs Azucena | 1–2 | 33.33% |
| WrestleMania662 vs Lidia | 2–1 | 66.67% |
| WrestleMania662 vs Jack-8 | 2–0 | 100.00% |
| WrestleMania662 vs Panda | 1–1 | 50.00% |
| WrestleMania662 vs Zafina | 1–1 | 50.00% |
| WrestleMania662 vs Clive | 0–2 | 0.00% |
| WrestleMania662 vs Lili | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.