| IchHabKeinGeld vs Heihachi | 60–35 | 63.16% |
| IchHabKeinGeld vs King | 63–23 | 73.26% |
| IchHabKeinGeld vs Kazuya | 51–29 | 63.75% |
| IchHabKeinGeld vs Hwoarang | 50–20 | 71.43% |
| IchHabKeinGeld vs Bryan | 48–18 | 72.73% |
| IchHabKeinGeld vs Jin | 46–17 | 73.02% |
| IchHabKeinGeld vs Dragunov | 41–18 | 69.49% |
| IchHabKeinGeld vs Reina | 37–21 | 63.79% |
| IchHabKeinGeld vs Law | 37–10 | 78.72% |
| IchHabKeinGeld vs Devil Jin | 31–13 | 70.45% |
| IchHabKeinGeld vs Alisa | 26–18 | 59.09% |
| IchHabKeinGeld vs Nina | 24–16 | 60.00% |
| IchHabKeinGeld vs Yoshimitsu | 28–11 | 71.79% |
| IchHabKeinGeld vs Asuka | 26–9 | 74.29% |
| IchHabKeinGeld vs Feng | 23–9 | 71.88% |
| IchHabKeinGeld vs Paul | 19–12 | 61.29% |
| IchHabKeinGeld vs Xiaoyu | 27–4 | 87.10% |
| IchHabKeinGeld vs Steve | 20–10 | 66.67% |
| IchHabKeinGeld vs Jack-8 | 15–12 | 55.56% |
| IchHabKeinGeld vs Jun | 17–9 | 65.38% |
| IchHabKeinGeld vs Lili | 19–3 | 86.36% |
| IchHabKeinGeld vs Lars | 14–7 | 66.67% |
| IchHabKeinGeld vs Lee | 16–5 | 76.19% |
| IchHabKeinGeld vs Leroy | 12–8 | 60.00% |
| IchHabKeinGeld vs Victor | 11–9 | 55.00% |
| IchHabKeinGeld vs Eddy | 20–0 | 100.00% |
| IchHabKeinGeld vs Raven | 13–5 | 72.22% |
| IchHabKeinGeld vs Azucena | 15–2 | 88.24% |
| IchHabKeinGeld vs Zafina | 9–6 | 60.00% |
| IchHabKeinGeld vs Lidia | 11–4 | 73.33% |
| IchHabKeinGeld vs Clive | 9–5 | 64.29% |
| IchHabKeinGeld vs Leo | 9–3 | 75.00% |
| IchHabKeinGeld vs Fahkumram | 6–6 | 50.00% |
| IchHabKeinGeld vs Claudio | 9–2 | 81.82% |
| IchHabKeinGeld vs Anna | 6–5 | 54.55% |
| IchHabKeinGeld vs Kuma | 6–4 | 60.00% |
| IchHabKeinGeld vs Shaheen | 4–3 | 57.14% |
| IchHabKeinGeld vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.