| MC Lyte IV vs Jin | 146–119 | 55.09% |
| MC Lyte IV vs Bryan | 147–99 | 59.76% |
| MC Lyte IV vs Kazuya | 127–112 | 53.14% |
| MC Lyte IV vs King | 128–103 | 55.41% |
| MC Lyte IV vs Reina | 131–97 | 57.46% |
| MC Lyte IV vs Hwoarang | 124–102 | 54.87% |
| MC Lyte IV vs Yoshimitsu | 108–110 | 49.54% |
| MC Lyte IV vs Steve | 121–82 | 59.61% |
| MC Lyte IV vs Law | 101–90 | 52.88% |
| MC Lyte IV vs Dragunov | 104–87 | 54.45% |
| MC Lyte IV vs Xiaoyu | 108–65 | 62.43% |
| MC Lyte IV vs Lee | 93–78 | 54.39% |
| MC Lyte IV vs Paul | 94–70 | 57.32% |
| MC Lyte IV vs Lili | 80–81 | 49.69% |
| MC Lyte IV vs Devil Jin | 81–76 | 51.59% |
| MC Lyte IV vs Feng | 78–66 | 54.17% |
| MC Lyte IV vs Lars | 83–61 | 57.64% |
| MC Lyte IV vs Victor | 91–51 | 64.08% |
| MC Lyte IV vs Azucena | 84–54 | 60.87% |
| MC Lyte IV vs Leo | 70–56 | 55.56% |
| MC Lyte IV vs Heihachi | 66–56 | 54.10% |
| MC Lyte IV vs Jun | 66–52 | 55.93% |
| MC Lyte IV vs Alisa | 71–46 | 60.68% |
| MC Lyte IV vs Lidia | 66–50 | 56.90% |
| MC Lyte IV vs Eddy | 74–38 | 66.07% |
| MC Lyte IV vs Nina | 44–67 | 39.64% |
| MC Lyte IV vs Raven | 59–51 | 53.64% |
| MC Lyte IV vs Clive | 65–44 | 59.63% |
| MC Lyte IV vs Leroy | 40–56 | 41.67% |
| MC Lyte IV vs Asuka | 57–36 | 61.29% |
| MC Lyte IV vs Zafina | 44–47 | 48.35% |
| MC Lyte IV vs Claudio | 57–30 | 65.52% |
| MC Lyte IV vs Jack-8 | 48–35 | 57.83% |
| MC Lyte IV vs Kuma | 40–30 | 57.14% |
| MC Lyte IV vs Anna | 29–37 | 43.94% |
| MC Lyte IV vs Fahkumram | 30–33 | 47.62% |
| MC Lyte IV vs Shaheen | 27–30 | 47.37% |
| MC Lyte IV vs Panda | 18–15 | 54.55% |
| MC Lyte IV vs Armor King | 11–14 | 44.00% |
| MC Lyte IV vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.