| IlikeChurros vs Reina | 18–17 | 51.43% |
| IlikeChurros vs King | 14–15 | 48.28% |
| IlikeChurros vs Jin | 13–16 | 44.83% |
| IlikeChurros vs Steve | 17–11 | 60.71% |
| IlikeChurros vs Jun | 10–18 | 35.71% |
| IlikeChurros vs Eddy | 18–7 | 72.00% |
| IlikeChurros vs Kazuya | 11–11 | 50.00% |
| IlikeChurros vs Bryan | 10–10 | 50.00% |
| IlikeChurros vs Asuka | 10–10 | 50.00% |
| IlikeChurros vs Azucena | 11–5 | 68.75% |
| IlikeChurros vs Hwoarang | 8–7 | 53.33% |
| IlikeChurros vs Raven | 5–10 | 33.33% |
| IlikeChurros vs Paul | 7–7 | 50.00% |
| IlikeChurros vs Xiaoyu | 4–10 | 28.57% |
| IlikeChurros vs Lili | 6–8 | 42.86% |
| IlikeChurros vs Alisa | 11–3 | 78.57% |
| IlikeChurros vs Lidia | 6–7 | 46.15% |
| IlikeChurros vs Clive | 5–8 | 38.46% |
| IlikeChurros vs Miary Zo | 6–7 | 46.15% |
| IlikeChurros vs Lars | 6–6 | 50.00% |
| IlikeChurros vs Heihachi | 3–9 | 25.00% |
| IlikeChurros vs Lee | 4–7 | 36.36% |
| IlikeChurros vs Armor King | 7–4 | 63.64% |
| IlikeChurros vs Jack-8 | 2–8 | 20.00% |
| IlikeChurros vs Victor | 3–7 | 30.00% |
| IlikeChurros vs Dragunov | 3–6 | 33.33% |
| IlikeChurros vs Law | 2–6 | 25.00% |
| IlikeChurros vs Shaheen | 6–2 | 75.00% |
| IlikeChurros vs Kuma | 4–3 | 57.14% |
| IlikeChurros vs Yoshimitsu | 3–3 | 50.00% |
| IlikeChurros vs Leroy | 4–2 | 66.67% |
| IlikeChurros vs Claudio | 2–3 | 40.00% |
| IlikeChurros vs Devil Jin | 3–1 | 75.00% |
| IlikeChurros vs Leo | 0–4 | 0.00% |
| IlikeChurros vs Zafina | 0–3 | 0.00% |
| IlikeChurros vs Feng | 0–2 | 0.00% |
| IlikeChurros vs Panda | 2–0 | 100.00% |
| IlikeChurros vs Fahkumram | 0–2 | 0.00% |
| IlikeChurros vs Nina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.