| Reaper Ayano vs King | 17–74 | 18.68% |
| Reaper Ayano vs Steve | 21–60 | 25.93% |
| Reaper Ayano vs Fahkumram | 9–61 | 12.86% |
| Reaper Ayano vs Reina | 18–45 | 28.57% |
| Reaper Ayano vs Law | 13–46 | 22.03% |
| Reaper Ayano vs Jin | 10–41 | 19.61% |
| Reaper Ayano vs Azucena | 13–31 | 29.55% |
| Reaper Ayano vs Hwoarang | 10–33 | 23.26% |
| Reaper Ayano vs Dragunov | 11–30 | 26.83% |
| Reaper Ayano vs Kazuya | 9–27 | 25.00% |
| Reaper Ayano vs Eddy | 11–25 | 30.56% |
| Reaper Ayano vs Clive | 6–30 | 16.67% |
| Reaper Ayano vs Jun | 9–26 | 25.71% |
| Reaper Ayano vs Bryan | 9–24 | 27.27% |
| Reaper Ayano vs Lili | 9–23 | 28.12% |
| Reaper Ayano vs Victor | 11–21 | 34.38% |
| Reaper Ayano vs Yoshimitsu | 8–19 | 29.63% |
| Reaper Ayano vs Armor King | 5–21 | 19.23% |
| Reaper Ayano vs Leroy | 12–12 | 50.00% |
| Reaper Ayano vs Raven | 7–17 | 29.17% |
| Reaper Ayano vs Xiaoyu | 7–16 | 30.43% |
| Reaper Ayano vs Lidia | 3–20 | 13.04% |
| Reaper Ayano vs Nina | 5–17 | 22.73% |
| Reaper Ayano vs Heihachi | 7–15 | 31.82% |
| Reaper Ayano vs Asuka | 4–17 | 19.05% |
| Reaper Ayano vs Devil Jin | 6–14 | 30.00% |
| Reaper Ayano vs Lee | 6–14 | 30.00% |
| Reaper Ayano vs Paul | 4–14 | 22.22% |
| Reaper Ayano vs Feng | 3–12 | 20.00% |
| Reaper Ayano vs Lars | 2–13 | 13.33% |
| Reaper Ayano vs Anna | 2–12 | 14.29% |
| Reaper Ayano vs Claudio | 3–10 | 23.08% |
| Reaper Ayano vs Leo | 1–11 | 8.33% |
| Reaper Ayano vs Alisa | 3–6 | 33.33% |
| Reaper Ayano vs Shaheen | 1–7 | 12.50% |
| Reaper Ayano vs Panda | 2–6 | 25.00% |
| Reaper Ayano vs Zafina | 2–6 | 25.00% |
| Reaper Ayano vs Jack-8 | 0–4 | 0.00% |
| Reaper Ayano vs Kuma | 0–3 | 0.00% |
| Reaper Ayano vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.