| CrashpLOder vs Kazuya | 96–82 | 53.93% |
| CrashpLOder vs Jin | 64–67 | 48.85% |
| CrashpLOder vs Heihachi | 72–53 | 57.60% |
| CrashpLOder vs Bryan | 67–55 | 54.92% |
| CrashpLOder vs King | 65–47 | 58.04% |
| CrashpLOder vs Law | 61–43 | 58.65% |
| CrashpLOder vs Paul | 64–34 | 65.31% |
| CrashpLOder vs Hwoarang | 53–45 | 54.08% |
| CrashpLOder vs Lee | 55–39 | 58.51% |
| CrashpLOder vs Dragunov | 52–39 | 57.14% |
| CrashpLOder vs Steve | 37–49 | 43.02% |
| CrashpLOder vs Lars | 45–36 | 55.56% |
| CrashpLOder vs Devil Jin | 52–27 | 65.82% |
| CrashpLOder vs Lili | 44–30 | 59.46% |
| CrashpLOder vs Yoshimitsu | 39–23 | 62.90% |
| CrashpLOder vs Zafina | 39–23 | 62.90% |
| CrashpLOder vs Anna | 33–28 | 54.10% |
| CrashpLOder vs Jack-8 | 31–28 | 52.54% |
| CrashpLOder vs Alisa | 37–22 | 62.71% |
| CrashpLOder vs Nina | 31–26 | 54.39% |
| CrashpLOder vs Feng | 30–26 | 53.57% |
| CrashpLOder vs Victor | 31–23 | 57.41% |
| CrashpLOder vs Jun | 33–20 | 62.26% |
| CrashpLOder vs Reina | 27–25 | 51.92% |
| CrashpLOder vs Lidia | 23–26 | 46.94% |
| CrashpLOder vs Raven | 29–19 | 60.42% |
| CrashpLOder vs Asuka | 30–16 | 65.22% |
| CrashpLOder vs Leroy | 27–16 | 62.79% |
| CrashpLOder vs Azucena | 21–22 | 48.84% |
| CrashpLOder vs Xiaoyu | 23–16 | 58.97% |
| CrashpLOder vs Claudio | 14–24 | 36.84% |
| CrashpLOder vs Leo | 21–15 | 58.33% |
| CrashpLOder vs Kuma | 12–20 | 37.50% |
| CrashpLOder vs Eddy | 19–12 | 61.29% |
| CrashpLOder vs Shaheen | 16–13 | 55.17% |
| CrashpLOder vs Clive | 14–15 | 48.28% |
| CrashpLOder vs Panda | 12–12 | 50.00% |
| CrashpLOder vs Armor King | 10–5 | 66.67% |
| CrashpLOder vs Fahkumram | 10–3 | 76.92% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.